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Possibly decoupled IncrementalRedstoneSimulator from the rest of the server

THis wil hopefully allow for unit testing
This commit is contained in:
Tycho
2014-09-11 17:48:21 +01:00
parent c8b41e9b2b
commit 0b044e1c83
22 changed files with 2404 additions and 2340 deletions

View File

@@ -1,50 +1,8 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Simulator.h"
#include "../World.h"
#include "../BlockID.h"
#include "../Defines.h"
#include "../Chunk.h"
cSimulator::cSimulator(cWorld & a_World)
: m_World(a_World)
{
}
cSimulator::~cSimulator()
{
}
void cSimulator::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
{
AddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk);
AddBlock(a_BlockX - 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX - 1, a_BlockZ));
AddBlock(a_BlockX + 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX + 1, a_BlockZ));
AddBlock(a_BlockX, a_BlockY, a_BlockZ - 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ - 1));
AddBlock(a_BlockX, a_BlockY, a_BlockZ + 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ + 1));
if (a_BlockY > 0)
{
AddBlock(a_BlockX, a_BlockY - 1, a_BlockZ, a_Chunk);
}
if (a_BlockY < cChunkDef::Height - 1)
{
AddBlock(a_BlockX, a_BlockY + 1, a_BlockZ, a_Chunk);
}
}
#include "Globals.h"
#include "Simulator.inc"
#pragma clang diagnostic ignored "-Wweak-template-vtables"
template class cSimulator<cChunk, cWorld>;