Possibly decoupled IncrementalRedstoneSimulator from the rest of the server
THis wil hopefully allow for unit testing
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@@ -8,9 +8,9 @@
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class cRedstoneNoopSimulator :
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public cRedstoneSimulator
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public cRedstoneSimulator<cChunk, cWorld>
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{
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typedef cRedstoneSimulator super;
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typedef cRedstoneSimulator<cChunk, cWorld> super;
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public:
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cRedstoneNoopSimulator(cWorld & a_World) :
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