Possibly decoupled IncrementalRedstoneSimulator from the rest of the server
THis wil hopefully allow for unit testing
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@@ -4,7 +4,8 @@
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#include "Simulator.h"
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class cChunk;
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class cWorld;
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enum Direction
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@@ -36,9 +37,9 @@ public:
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class cFluidSimulator :
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public cSimulator
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public cSimulator<cChunk, cWorld>
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{
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typedef cSimulator super;
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typedef cSimulator<cChunk, cWorld> super;
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public:
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cFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid);
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