Implemented packet compression.
ChunkData packet needs this.
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@@ -8,6 +8,7 @@
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#include "Globals.h"
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#include "ChunkDataSerializer.h"
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#include "zlib/zlib.h"
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#include "ByteBuffer.h"
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@@ -30,7 +31,7 @@ cChunkDataSerializer::cChunkDataSerializer(
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const AString & cChunkDataSerializer::Serialize(int a_Version)
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const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int a_ChunkZ)
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{
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Serializations::const_iterator itr = m_Serializations.find(a_Version);
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if (itr != m_Serializations.end())
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@@ -43,7 +44,7 @@ const AString & cChunkDataSerializer::Serialize(int a_Version)
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{
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case RELEASE_1_2_5: Serialize29(data); break;
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case RELEASE_1_3_2: Serialize39(data); break;
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case RELEASE_1_8_0: Serialize80(data); break;
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case RELEASE_1_8_0: Serialize80(data, a_ChunkX, a_ChunkZ); break;
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// TODO: Other protocol versions may serialize the data differently; implement here
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default:
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@@ -176,45 +177,87 @@ void cChunkDataSerializer::Serialize39(AString & a_Data)
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void cChunkDataSerializer::Serialize80(AString & a_Data)
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void cChunkDataSerializer::Serialize80(AString & a_Data, int a_ChunkX, int a_ChunkZ)
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{
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// TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
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// Blocktypes converter (1.8 included the meta into the blocktype):
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unsigned short Blocks[ARRAYCOUNT(m_BlockTypes)];
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/*unsigned short Blocks[ARRAYCOUNT(m_BlockTypes)];
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for (size_t Index = 0; Index < cChunkDef::NumBlocks; Index++)
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{
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BLOCKTYPE BlockType = m_BlockTypes[Index];
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NIBBLETYPE BlockMeta = m_BlockMetas[Index / 2] >> ((Index & 1) * 4) & 0x0f;
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Blocks[Index] = ((unsigned short)BlockType << 4) | ((unsigned short)BlockMeta);
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}
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}*/
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const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
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const int BlockLightOffset = sizeof(Blocks);
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const int MetadataOffset = sizeof(m_BlockTypes);
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const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
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const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
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const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
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const int DataSize = BiomeOffset + BiomeDataSize;
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// Temporary buffer for the composed data:
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char AllData [DataSize];
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memcpy(AllData, Blocks, sizeof(Blocks));
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memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
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memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
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memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
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memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
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memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
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// Put all those data into a_Data:
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a_Data.push_back('\x01'); // "Ground-up continuous", or rather, "biome data present" flag
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cByteBuffer Packet(512 KiB);
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Packet.WriteVarInt(0x21); // Packet id (Chunk Data packet)
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Packet.WriteBEInt(a_ChunkX);
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Packet.WriteBEInt(a_ChunkZ);
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Packet.WriteBool(true); // "Ground-up continuous", or rather, "biome data present" flag
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Packet.WriteBEShort(0xffff); // We're aways sending the full chunk with no additional data, so the bitmap is 0xffff
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Packet.WriteVarInt(DataSize); // Chunk size
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Packet.WriteBuf(AllData, DataSize); // Chunk data
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// Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
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// Also, no endian flipping is needed because of the const values
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unsigned short BitMap = 0xffff;
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a_Data.append((const char *)&BitMap, sizeof(unsigned short));
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AString PacketData;
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Packet.ReadAll(PacketData);
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Packet.CommitRead();
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// Write chunk size:
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UInt32 ChunkSize = htonl((UInt32)DataSize);
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a_Data.append((const char *)&ChunkSize, 4);
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cByteBuffer NumberBuffer(20);
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if (PacketData.size() >= 256)
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{
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AString PostData;
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NumberBuffer.WriteVarInt(PacketData.size());
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NumberBuffer.ReadAll(PostData);
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NumberBuffer.CommitRead();
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a_Data.append(AllData, DataSize); // Chunk data
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// Compress the data:
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const uLongf CompressedMaxSize = 200000;
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char CompressedData[CompressedMaxSize];
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uLongf CompressedSize = compressBound(PacketData.size());
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// Run-time check that our compile-time guess about CompressedMaxSize was enough:
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ASSERT(CompressedSize <= CompressedMaxSize);
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compress2((Bytef*)CompressedData, &CompressedSize, (const Bytef*)PacketData.data(), PacketData.size(), Z_DEFAULT_COMPRESSION);
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NumberBuffer.WriteVarInt(CompressedSize + PostData.size());
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NumberBuffer.WriteVarInt(PacketData.size());
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NumberBuffer.ReadAll(PostData);
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NumberBuffer.CommitRead();
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a_Data.clear();
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a_Data.resize(PostData.size() + CompressedSize);
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a_Data.append(PostData.data(), PostData.size());
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a_Data.append(CompressedData, CompressedSize);
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}
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else
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{
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AString PostData;
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NumberBuffer.WriteVarInt(Packet.GetUsedSpace() + 1);
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NumberBuffer.WriteVarInt(0);
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NumberBuffer.ReadAll(PostData);
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NumberBuffer.CommitRead();
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a_Data.clear();
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a_Data.resize(PostData.size() + PacketData.size());
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a_Data.append(PostData.data(), PostData.size());
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a_Data.append(PacketData.data(), PacketData.size());
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}
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}
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