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Warnings improvements

* Turn off global-constructors warning. These are needed to implement cRoot signal handler functionality
* Add Clang flags based on version lookup instead of a compile test. The CMake config process is single threaded and slow enough already
* Reduced GetStackValue verbosity
+ Clarify EnchantmentLevel, StayCount, AlwaysTicked, ViewDistance signedness
+ Give SettingsRepositoryInterface a move constructor to simplify main.cpp code
- Remove do {} while (false) construction in redstone handler
This commit is contained in:
Tiger Wang
2020-10-05 13:09:42 +01:00
parent 83e18f6d31
commit 090d8305e4
29 changed files with 225 additions and 211 deletions

View File

@@ -264,7 +264,8 @@ cWorld::cWorld(
m_BroadcastDeathMessages = IniFile.GetValueSetB("Broadcasting", "BroadcastDeathMessages", true);
m_BroadcastAchievementMessages = IniFile.GetValueSetB("Broadcasting", "BroadcastAchievementMessages", true);
SetMaxViewDistance(IniFile.GetValueSetI("SpawnPosition", "MaxViewDistance", 12));
const auto ClientViewDistance = IniFile.GetValueSetI("SpawnPosition", "MaxViewDistance", static_cast<int>(cClientHandle::DEFAULT_VIEW_DISTANCE));
m_MaxViewDistance = static_cast<unsigned>(std::clamp(ClientViewDistance, static_cast<int>(cClientHandle::MIN_VIEW_DISTANCE), static_cast<int>(cClientHandle::MAX_VIEW_DISTANCE)));
// Try to find the "SpawnPosition" key and coord values in the world configuration, set the flag if found
int KeyNum = IniFile.FindKey("SpawnPosition");
@@ -1841,7 +1842,7 @@ bool cWorld::SetAreaBiome(const cCuboid & a_Area, EMCSBiome a_Biome)
void cWorld::SetMaxViewDistance(int a_MaxViewDistance)
void cWorld::SetMaxViewDistance(unsigned a_MaxViewDistance)
{
m_MaxViewDistance = Clamp(a_MaxViewDistance, cClientHandle::MIN_VIEW_DISTANCE, cClientHandle::MAX_VIEW_DISTANCE);
}