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Warnings improvements

* Turn off global-constructors warning. These are needed to implement cRoot signal handler functionality
* Add Clang flags based on version lookup instead of a compile test. The CMake config process is single threaded and slow enough already
* Reduced GetStackValue verbosity
+ Clarify EnchantmentLevel, StayCount, AlwaysTicked, ViewDistance signedness
+ Give SettingsRepositoryInterface a move constructor to simplify main.cpp code
- Remove do {} while (false) construction in redstone handler
This commit is contained in:
Tiger Wang
2020-10-05 13:09:42 +01:00
parent 83e18f6d31
commit 090d8305e4
29 changed files with 225 additions and 211 deletions

View File

@@ -214,16 +214,20 @@ bool cServer::InitServer(cSettingsRepositoryInterface & a_Settings, bool a_Shoul
m_ShouldLoadOfflinePlayerData = a_Settings.GetValueSetB("PlayerData", "LoadOfflinePlayerData", false);
m_ShouldLoadNamedPlayerData = a_Settings.GetValueSetB("PlayerData", "LoadNamedPlayerData", true);
m_ClientViewDistance = a_Settings.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE);
if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE)
const auto ClientViewDistance = a_Settings.GetValueSetI("Server", "DefaultViewDistance", static_cast<int>(cClientHandle::DEFAULT_VIEW_DISTANCE));
if (ClientViewDistance < static_cast<int>(cClientHandle::MIN_VIEW_DISTANCE))
{
m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE;
LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance);
LOGINFO("Setting default view distance to the minimum of %d", m_ClientViewDistance);
}
if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE)
else if (ClientViewDistance > static_cast<int>(cClientHandle::MAX_VIEW_DISTANCE))
{
m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE;
LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance);
LOGINFO("Setting default view distance to the maximum of %d", m_ClientViewDistance);
}
else
{
m_ClientViewDistance = static_cast<unsigned>(ClientViewDistance);
}
PrepareKeys();