Added cSignEntity into API, added cChunkDesc:GetBlockEntity().
This fixes both #228 and #347.
This commit is contained in:
44
source/BlockEntities/BlockEntity.cpp
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44
source/BlockEntities/BlockEntity.cpp
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@@ -0,0 +1,44 @@
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// BlockEntity.cpp
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// Implements the cBlockEntity class that is the common ancestor for all block entities
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#include "Globals.h"
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#include "BlockEntity.h"
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#include "ChestEntity.h"
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#include "DispenserEntity.h"
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#include "DropperEntity.h"
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#include "FurnaceEntity.h"
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#include "HopperEntity.h"
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#include "JukeboxEntity.h"
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#include "NoteEntity.h"
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#include "SignEntity.h"
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cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
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{
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switch (a_BlockType)
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{
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case E_BLOCK_CHEST: return new cChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
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case E_BLOCK_DISPENSER: return new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, a_World);
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case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
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case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
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case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
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case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
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case E_BLOCK_SIGN_POST: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World);
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case E_BLOCK_WALLSIGN: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World);
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case E_BLOCK_NOTE_BLOCK: return new cNoteEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
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case E_BLOCK_JUKEBOX: return new cJukeboxEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
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}
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LOGD("%s: Requesting creation of an unknown block entity - block type %d (%s)",
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__FUNCTION__, a_BlockType, ItemTypeToString(a_BlockType).c_str()
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);
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return NULL;
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}
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@@ -49,6 +49,11 @@ public:
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// tolua_begin
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/// Creates a new block entity for the specified block type
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/// If a_World is valid, then the entity is created bound to that world
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/// Returns NULL for unknown block types
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static cBlockEntity * CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World = NULL);
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// Position, in absolute block coordinates:
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int GetPosX(void) const { return m_PosX; }
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int GetPosY(void) const { return m_PosY; }
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@@ -9,9 +9,19 @@
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cJukeboxEntity::cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
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: cBlockEntity(E_BLOCK_JUKEBOX, a_BlockX, a_BlockY, a_BlockZ, a_World)
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, m_Record( 0 )
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cJukeboxEntity::cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ) :
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super(E_BLOCK_JUKEBOX, a_BlockX, a_BlockY, a_BlockZ, NULL),
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m_Record(0)
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{
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}
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cJukeboxEntity::cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
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super(E_BLOCK_JUKEBOX, a_BlockX, a_BlockY, a_BlockZ, a_World),
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m_Record(0)
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{
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}
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@@ -20,7 +20,12 @@ namespace Json
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class cJukeboxEntity :
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public cBlockEntity
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{
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typedef cBlockEntity super;
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public:
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/// Creates a new jukebox entity that is not assigned to a world
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cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ);
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cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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virtual ~cJukeboxEntity();
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@@ -6,9 +6,12 @@
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#include <json/json.h>
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cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
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: cBlockEntity(E_BLOCK_NOTE_BLOCK, a_BlockX, a_BlockY, a_BlockZ, a_World)
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, m_Pitch( 0 )
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cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ) :
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super(E_BLOCK_NOTE_BLOCK, a_BlockX, a_BlockY, a_BlockZ, NULL),
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m_Pitch(0)
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{
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}
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@@ -16,7 +19,9 @@ cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_Wo
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cNoteEntity::~cNoteEntity()
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cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
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super(E_BLOCK_NOTE_BLOCK, a_BlockX, a_BlockY, a_BlockZ, a_World),
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m_Pitch(0)
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{
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}
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@@ -29,9 +29,13 @@ enum ENUM_NOTE_INSTRUMENTS
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class cNoteEntity :
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public cBlockEntity
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{
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typedef cBlockEntity super;
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public:
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/// Creates a new note entity that is not assigned to a world
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cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ);
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cNoteEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
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virtual ~cNoteEntity();
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bool LoadFromJson( const Json::Value& a_Value );
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virtual void SaveToJson( Json::Value& a_Value ) override;
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@@ -1,21 +1,19 @@
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// SignEntity.cpp
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// Implements the cSignEntity class representing a single sign in the world
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "SignEntity.h"
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#include "../Entities/Player.h"
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// #include "ClientHandle.h"
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// #include "World.h"
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// #include "Root.h"
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#include <json/json.h>
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#include "SignEntity.h"
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#include "../Entities/Player.h"
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cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World)
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: cBlockEntity(a_BlockType, a_X, a_Y, a_Z, a_World)
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cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ) :
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super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, NULL)
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{
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}
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@@ -23,7 +21,8 @@ cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorl
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cSignEntity::~cSignEntity()
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cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World) :
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super(a_BlockType, a_X, a_Y, a_Z, a_World)
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{
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}
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@@ -32,16 +31,16 @@ cSignEntity::~cSignEntity()
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// It don't do anything when 'used'
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void cSignEntity::UsedBy( cPlayer * a_Player )
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void cSignEntity::UsedBy(cPlayer * a_Player)
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{
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(void)a_Player;
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UNUSED(a_Player);
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}
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void cSignEntity::SetLines( const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4 )
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void cSignEntity::SetLines(const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
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{
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m_Line[0] = a_Line1;
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m_Line[1] = a_Line2;
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@@ -53,25 +52,28 @@ void cSignEntity::SetLines( const AString & a_Line1, const AString & a_Line2, co
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void cSignEntity::SetLine( int a_Index, const AString & a_Line )
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void cSignEntity::SetLine(int a_Index, const AString & a_Line)
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{
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if( a_Index < 4 && a_Index > -1 )
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if ((a_Index < 0) || (a_Index >= ARRAYCOUNT(m_Line)))
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{
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m_Line[a_Index] = a_Line;
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LOGWARNING("%s: setting a non-existent line %d (value \"%s\"", __FUNCTION__, a_Index, a_Line.c_str());
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return;
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}
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m_Line[a_Index] = a_Line;
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}
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AString cSignEntity::GetLine( int a_Index ) const
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AString cSignEntity::GetLine(int a_Index) const
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{
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if( a_Index < 4 && a_Index > -1 )
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if ((a_Index < 0) || (a_Index >= ARRAYCOUNT(m_Line)))
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{
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return m_Line[a_Index];
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LOGWARNING("%s: requesting a non-existent line %d", __FUNCTION__, a_Index);
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return "";
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}
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return "";
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return m_Line[a_Index];
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}
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@@ -87,19 +89,7 @@ void cSignEntity::SendTo(cClientHandle & a_Client)
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#define READ(File, Var) \
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if (File.Read(&Var, sizeof(Var)) != sizeof(Var)) \
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{ \
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LOGERROR("ERROR READING cSignEntity %s FROM FILE (line %d)", #Var, __LINE__); \
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return false; \
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}
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bool cSignEntity::LoadFromJson( const Json::Value & a_Value )
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bool cSignEntity::LoadFromJson(const Json::Value & a_Value)
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{
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m_PosX = a_Value.get("x", 0).asInt();
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m_PosY = a_Value.get("y", 0).asInt();
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@@ -113,7 +103,11 @@ bool cSignEntity::LoadFromJson( const Json::Value & a_Value )
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return true;
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}
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void cSignEntity::SaveToJson( Json::Value & a_Value )
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void cSignEntity::SaveToJson(Json::Value & a_Value)
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{
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a_Value["x"] = m_PosX;
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a_Value["y"] = m_PosY;
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@@ -1,4 +1,12 @@
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// SignEntity.h
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// Declares the cSignEntity class representing a single sign in the world
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#pragma once
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#include "BlockEntity.h"
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@@ -13,28 +21,49 @@ namespace Json
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}
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// tolua_begin
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class cSignEntity :
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public cBlockEntity
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{
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typedef cBlockEntity super;
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public:
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/// Creates a new empty sign entity at the specified block coords and block type (wall or standing)
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/// Used mainly by plugins while generating chunks
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cSignEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ);
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// tolua_end
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cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World);
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virtual ~cSignEntity();
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bool LoadFromJson( const Json::Value& a_Value );
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virtual void SaveToJson(Json::Value& a_Value ) override;
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void SetLines( const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4 );
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void SetLine( int a_Index, const AString & a_Line );
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// tolua_begin
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/// Sets all the sign's lines
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void SetLines(const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
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/// Sets individual line (zero-based index)
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void SetLine(int a_Index, const AString & a_Line);
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AString GetLine( int a_Index ) const;
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virtual void UsedBy( cPlayer * a_Player ) override;
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/// Retrieves individual line (zero-based index)
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AString GetLine(int a_Index) const;
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// tolua_end
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virtual void UsedBy(cPlayer * a_Player) override;
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virtual void SendTo(cClientHandle & a_Client) override;
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private:
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AString m_Line[4];
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};
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} ; // tolua_export
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