Unused/duplicate function cleanup
* FaceIntToBlockFace in 1.8/1.9 protocol merged - Removed undefined permissions stuff in Player header
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@@ -1233,26 +1233,6 @@ void cProtocol_1_9_0::ParseItemMetadata(cItem & a_Item, const AString & a_Metada
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eBlockFace cProtocol_1_9_0::FaceIntToBlockFace(Int32 a_BlockFace)
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{
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// Normalize the blockface values returned from the protocol
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// Anything known gets mapped 1:1, everything else returns BLOCK_FACE_NONE
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switch (a_BlockFace)
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{
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case BLOCK_FACE_XM: return BLOCK_FACE_XM;
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case BLOCK_FACE_XP: return BLOCK_FACE_XP;
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case BLOCK_FACE_YM: return BLOCK_FACE_YM;
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case BLOCK_FACE_YP: return BLOCK_FACE_YP;
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case BLOCK_FACE_ZM: return BLOCK_FACE_ZM;
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case BLOCK_FACE_ZP: return BLOCK_FACE_ZP;
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default: return BLOCK_FACE_NONE;
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}
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}
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eHand cProtocol_1_9_0::HandIntToEnum(Int32 a_Hand)
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{
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// Convert hand parameter into eHand enum
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