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Added more 1.8 protocol things.

This commit is contained in:
Howaner
2014-09-04 03:22:35 +02:00
parent 157f1c6688
commit 07fba5c98e
6 changed files with 632 additions and 14 deletions

View File

@@ -43,6 +43,7 @@ const AString & cChunkDataSerializer::Serialize(int a_Version)
{
case RELEASE_1_2_5: Serialize29(data); break;
case RELEASE_1_3_2: Serialize39(data); break;
case RELEASE_1_8_0: Serialize80(data); break;
// TODO: Other protocol versions may serialize the data differently; implement here
default:
@@ -174,3 +175,66 @@ void cChunkDataSerializer::Serialize39(AString & a_Data)
void cChunkDataSerializer::Serialize80(AString & a_Data)
{
// TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
// Blocktypes converter (1.8 included the meta into the blocktype):
unsigned short Blocks[ARRAYCOUNT(m_BlockTypes)];
for (int RelX = 0; RelX < cChunkDef::Width; RelX++)
{
for (int RelZ = 0; RelZ < cChunkDef::Width; RelZ++)
{
for (int RelY = 0; RelY < cChunkDef::Height; RelY++)
{
int Index = cChunkDef::MakeIndexNoCheck(RelX, RelY, RelZ);
BLOCKTYPE BlockType = m_BlockTypes[Index];
NIBBLETYPE BlockMeta = m_BlockMetas[Index / 2] >> ((Index & 1) * 4) & 0x0f;
Blocks[Index] = ((unsigned short)BlockType << 4) | ((unsigned short)BlockMeta & 15);
}
}
}
const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
const int BlockLightOffset = sizeof(Blocks);
const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
const int DataSize = BiomeOffset + BiomeDataSize;
// Temporary buffer for the composed data:
char AllData [DataSize];
memcpy(AllData, Blocks, sizeof(Blocks));
memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
// Put all those data into a_Data:
a_Data.push_back('\x01'); // "Ground-up continuous", or rather, "biome data present" flag
// Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
// Also, no endian flipping is needed because of the const values
unsigned short BitMap = 0xffff;
a_Data.append((const char *)&BitMap, sizeof(short));
// Write chunk size:
UInt32 ChunkSize = htonl((UInt32)DataSize);
unsigned char b[5]; // // A 32-bit integer can be encoded by at most 5 bytes
size_t idx = 0;
UInt32 Value = ChunkSize;
do
{
b[idx] = (Value & 0x7f) | ((Value > 0x7f) ? 0x80 : 0x00);
Value = Value >> 7;
idx++;
} while (Value > 0);
a_Data.append((const char *)b, idx);
a_Data.append(AllData, ChunkSize); // Chunk data
}