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Fixed cChunk::m_Entities corruption upon world travel

This commit is contained in:
LogicParrot
2016-02-02 17:37:21 +02:00
parent 57e6fd654b
commit 07b7fd4ad3
4 changed files with 57 additions and 8 deletions

View File

@@ -603,6 +603,7 @@ void cChunk::SpawnMobs(cMobSpawner & a_MobSpawner)
void cChunk::Tick(std::chrono::milliseconds a_Dt)
{
m_IsInTick = true;
BroadcastPendingBlockChanges();
CheckBlocks();
@@ -637,7 +638,7 @@ void cChunk::Tick(std::chrono::milliseconds a_Dt)
else if ((*itr)->IsWorldTravellingFrom(m_World))
{
// Remove all entities that are travelling to another world
LOGD("Removing entity from [%d, %d] that's travelling between worlds.", m_PosX, m_PosZ);
LOGD("Removing entity from [%d, %d] that's travelling between worlds. (Scheduled)", m_PosX, m_PosZ);
MarkDirty();
(*itr)->SetWorldTravellingFrom(nullptr);
itr = m_Entities.erase(itr);
@@ -659,6 +660,7 @@ void cChunk::Tick(std::chrono::milliseconds a_Dt)
} // for itr - m_Entitites[]
ApplyWeatherToTop();
m_IsInTick = false;
}
@@ -1910,6 +1912,31 @@ void cChunk::RemoveEntity(cEntity * a_Entity)
void cChunk::SafeRemoveEntity(cEntity * a_Entity)
{
if (!m_IsInTick)
{
LOGD("Removing entity from [%d, %d] that's travelling between worlds. (immediate)", m_PosX, m_PosZ);
// If we're not in a tick, just remove it.
m_Entities.remove(a_Entity);
}
else
{
// If we are in a tick, we don't want to invalidate the iterator, so we schedule the removal. Removal will be done in cChunk::tick()
a_Entity->SetWorldTravellingFrom(GetWorld());
}
// Mark as dirty if it was a server-generated entity:
if (!a_Entity->IsPlayer())
{
MarkDirty();
}
}
bool cChunk::HasEntity(UInt32 a_EntityID)
{
for (cEntityList::const_iterator itr = m_Entities.begin(), end = m_Entities.end(); itr != end; ++itr)