Added the new core as a subtree.
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@@ -0,0 +1,8 @@
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function HandleChangeGMCommand( Split, Player )
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if( #Split ~= 2 ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" )
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return true
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end
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Player:SetGameMode(Split[2])
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return true
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end
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