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Readability and clarity changes

This commit is contained in:
archshift
2014-07-14 13:46:15 -07:00
parent 554e1c0dd3
commit 061010288a
4 changed files with 68 additions and 59 deletions

View File

@@ -113,15 +113,12 @@ void cEntityEffect::OnTick(cPawn & a_Target)
void cEntityEffectInstantHealth::OnActivate(cPawn & a_Target)
{
// Base amount = 6, doubles for every increase in intensity
int amount = (int)(6 * std::pow(2.0, m_Intensity) * m_DistanceModifier);
int amount = (int)(6 * (1 << m_Intensity) * m_DistanceModifier);
if (a_Target.IsMob())
if (a_Target.IsMob() && ((cMonster &) a_Target).IsUndead())
{
if (((cMonster &) a_Target).IsUndead())
{
a_Target.TakeDamage(dtPotionOfHarming, NULL, amount, 0); // TODO: Store attacker in a pointer-safe way, pass to TakeDamage
return;
}
a_Target.TakeDamage(dtPotionOfHarming, NULL, amount, 0); // TODO: Store attacker in a pointer-safe way, pass to TakeDamage
return;
}
a_Target.Heal(amount);
}
@@ -136,15 +133,12 @@ void cEntityEffectInstantHealth::OnActivate(cPawn & a_Target)
void cEntityEffectInstantDamage::OnActivate(cPawn & a_Target)
{
// Base amount = 6, doubles for every increase in intensity
int amount = (int)(6 * std::pow(2.0, m_Intensity) * m_DistanceModifier);
int amount = (int)(6 * (1 << m_Intensity) * m_DistanceModifier);
if (a_Target.IsMob())
if (a_Target.IsMob() && ((cMonster &) a_Target).IsUndead())
{
if (((cMonster &) a_Target).IsUndead())
{
a_Target.Heal(amount);
return;
}
a_Target.Heal(amount);
return;
}
a_Target.TakeDamage(dtPotionOfHarming, NULL, amount, 0); // TODO: Store attacker in a pointer-safe way, pass to TakeDamage
}
@@ -160,18 +154,15 @@ void cEntityEffectRegeneration::OnTick(cPawn & a_Target)
{
super::OnTick(a_Target);
if (a_Target.IsMob())
if (a_Target.IsMob() && ((cMonster &) a_Target).IsUndead())
{
if (((cMonster &) a_Target).IsUndead())
{
return;
}
return;
}
// Regen frequency = 50 ticks, divided by potion level (Regen II = 25 ticks)
int frequency = (int) std::floor(50.0 / (double)(m_Intensity + 1));
if (m_Ticks % frequency != 0)
if ((m_Ticks % frequency) != 0)
{
return;
}
@@ -231,9 +222,9 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target)
cMonster & Target = (cMonster &) a_Target;
// Doesn't effect undead mobs, spiders
if (Target.IsUndead()
|| Target.GetMobType() == cMonster::mtSpider
|| Target.GetMobType() == cMonster::mtCaveSpider)
if ((Target.IsUndead())
|| (Target.GetMobType() == cMonster::mtSpider)
|| (Target.GetMobType() == cMonster::mtCaveSpider))
{
return;
}
@@ -242,7 +233,7 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target)
// Poison frequency = 25 ticks, divided by potion level (Poison II = 12 ticks)
int frequency = (int) std::floor(25.0 / (double)(m_Intensity + 1));
if (m_Ticks % frequency == 0)
if ((m_Ticks % frequency) == 0)
{
// Cannot take poison damage when health is at 1
if (a_Target.GetHealth() > 1)
@@ -266,7 +257,7 @@ void cEntityEffectWither::OnTick(cPawn & a_Target)
// Poison frequency = 40 ticks, divided by effect level (Wither II = 20 ticks)
int frequency = (int) std::floor(25.0 / (double)(m_Intensity + 1));
if (m_Ticks % frequency == 0)
if ((m_Ticks % frequency) == 0)
{
a_Target.TakeDamage(dtWither, NULL, 1, 0);
}