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Changed BlockFace type to eBlockFace

This commit is contained in:
Tiger Wang
2014-02-18 21:33:33 +00:00
parent 9c409fc65c
commit 05789f9e66
3 changed files with 27 additions and 26 deletions

View File

@@ -9,7 +9,7 @@
cItemFrame::cItemFrame(int a_BlockFace, double a_X, double a_Y, double a_Z)
cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z)
: cEntity(etItemFrame, a_X, a_Y, a_Z, 0.8, 0.8),
m_BlockFace(a_BlockFace),
m_Item(E_BLOCK_AIR),
@@ -17,15 +17,6 @@ cItemFrame::cItemFrame(int a_BlockFace, double a_X, double a_Y, double a_Z)
{
SetMaxHealth(1);
SetHealth(1);
if ((a_BlockFace == 0) || (a_BlockFace == 2)) // Probably a client bug, but two directions are flipped and contrary to the norm, so we do -180
{
SetYaw((a_BlockFace * 90) - 180);
}
else
{
SetYaw(a_BlockFace * 90);
}
}
@@ -34,7 +25,28 @@ cItemFrame::cItemFrame(int a_BlockFace, double a_X, double a_Y, double a_Z)
void cItemFrame::SpawnOn(cClientHandle & a_ClientHandle)
{
a_ClientHandle.SendSpawnObject(*this, 71, m_BlockFace, (Byte)GetYaw(), (Byte)GetPitch());
int Dir = 0;
// The client uses different values for item frame directions and block faces. Our constants are for the block faces, so we convert them here to item frame faces
switch (m_BlockFace)
{
case BLOCK_FACE_ZP: break; // Initialised to zero
case BLOCK_FACE_ZM: Dir = 2; break;
case BLOCK_FACE_XM: Dir = 1; break;
case BLOCK_FACE_XP: Dir = 3; break;
default: ASSERT(!"Unhandled block face when trying to spawn item frame!"); return;
}
if ((Dir == 0) || (Dir == 2)) // Probably a client bug, but two directions are flipped and contrary to the norm, so we do -180
{
SetYaw((Dir * 90) - 180);
}
else
{
SetYaw(Dir * 90);
}
a_ClientHandle.SendSpawnObject(*this, 71, Dir, (Byte)GetYaw(), (Byte)GetPitch());
}
@@ -91,6 +103,7 @@ void cItemFrame::KilledBy(cEntity * a_Killer)
SetHealth(GetMaxHealth());
m_Item.Clear();
m_Rotation = 0;
GetWorld()->BroadcastEntityMetadata(*this);
}