Added network termination called at app exit.
This fixes a crash in MSVC runtime caused by joining a thread in a global var's destructor.
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@@ -7,6 +7,7 @@
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#include <thread>
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#include "OSSupport/Event.h"
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#include "OSSupport/Network.h"
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#include "OSSupport/NetworkSingleton.h"
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@@ -96,7 +97,7 @@ public:
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int main()
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void DoTest(void)
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{
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cEvent evtFinish;
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@@ -109,7 +110,19 @@ int main()
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LOGD("Connect request has been queued.");
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evtFinish.Wait();
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}
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int main()
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{
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DoTest();
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cNetworkSingleton::Get().Terminate();
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LOGD("Network test finished");
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return 0;
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}
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