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Fixed clamping issues

This commit is contained in:
archshift
2014-07-19 01:40:29 -07:00
parent c7b7938c04
commit 041bfd5860
6 changed files with 6 additions and 33 deletions

View File

@@ -414,11 +414,7 @@ void cMonster::HandleFalling()
int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ)
{
int PosY = POSY_TOINT;
if (PosY < 0)
PosY = 0;
else if (PosY > cChunkDef::Height)
PosY = cChunkDef::Height;
PosY = Clamp(PosY, 0, cChunkDef::Height);
if (!cBlockInfo::IsSolid(m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ))))
{