Fixed clamping issues
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@@ -382,10 +382,7 @@ short cPlayer::DeltaExperience(short a_Xp_delta)
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m_CurrentXp += a_Xp_delta;
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// Make sure they didn't subtract too much
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if (m_CurrentXp < 0)
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{
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m_CurrentXp = 0;
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}
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m_CurrentXp = std::max<short int>(m_CurrentXp, 0);
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// Update total for score calculation
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if (a_Xp_delta > 0)
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