Updated core plugin.

Added limited world. Configurable through webadmin.
Added a Manage server page in webadmin where you can reload/restart/stop the server.
You can add players to groups with the webadmin. without the player have to relog first
You can change someone's group in-game with a command, without the player have to relog first
Hardcore mode
Improved death messages

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1306 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
nielsbreu@gmail.com
2013-03-24 15:44:44 +00:00
parent a4e6a027a1
commit 03e29802cd
10 changed files with 293 additions and 38 deletions
+34 -2
View File
@@ -17,6 +17,7 @@ function InitConsoleCommands()
PluginMgr:BindConsoleCommand("save-all", HandleConsoleSaveAll, "Saves all chunks");
PluginMgr:BindConsoleCommand("say", HandleConsoleSay, "Sends a chat message to all players");
PluginMgr:BindConsoleCommand("unload", HandleConsoleUnload, "Unloads all unused chunks");
PluginMgr:BindConsoleCommand("rank", HandleConsoleRank, " [Player] [Rank] - to add someone to a group");
end
@@ -166,8 +167,39 @@ function HandleConsoleUnload(Split)
return true;
end
function HandleConsoleRank(Split)
if Split[2] == nil or Split[3] == nil then
LOG("Usage: /rank [Player] [Group]")
return true
end
local GroupsIni = cIniFile("groups.ini")
if( GroupsIni:ReadFile() == false ) then
LOG("Could not read groups.ini!")
end
if GroupsIni:FindKey(Split[3]) == -1 then
LOG("Group does not exist")
return true
end
local UsersIni = cIniFile("users.ini")
if( UsersIni:ReadFile() == false ) then
LOG("Could not read users.ini!")
end
UsersIni:DeleteKey(Split[2])
UsersIni:GetValueSet(Split[2], "Groups", Split[3])
UsersIni:WriteFile()
local loopPlayers = function( Player )
if Player:GetName() == Split[2] then
Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Split[3] )
Player:LoadPermissionsFromDisk()
end
end
local loopWorlds = function ( World )
World:ForEachPlayer( loopPlayers )
end
cRoot:Get():ForEachWorld( loopWorlds )
LOG("Player " .. Split[2] .. " Was moved to " .. Split[3])
return true
end
function HandleConsole(Split)