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Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1587 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-06-13 07:36:43 +00:00
parent 732190e9f9
commit 03c6bb9f85
14 changed files with 630 additions and 81 deletions

View File

@@ -13,6 +13,7 @@
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
#include "../BlockEntities/FurnaceEntity.h"
#include "../BlockEntities/HopperEntity.h"
#include "../BlockEntities/JukeboxEntity.h"
#include "../BlockEntities/NoteEntity.h"
#include "../BlockEntities/SignEntity.h"
@@ -568,6 +569,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
{
LoadFurnaceFromNBT(a_BlockEntities, a_NBT, Child);
}
else if (strncmp(a_NBT.GetData(sID), "Hopper", a_NBT.GetDataLength(sID)) == 0)
{
LoadHopperFromNBT(a_BlockEntities, a_NBT, Child);
}
else if (strncmp(a_NBT.GetData(sID), "Music", a_NBT.GetDataLength(sID)) == 0)
{
LoadNoteFromNBT(a_BlockEntities, a_NBT, Child);
@@ -721,7 +726,7 @@ void cWSSAnvil::LoadDropperFromNBT(cBlockEntityList & a_BlockEntities, const cPa
int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
{
return; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this
return; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this
}
std::auto_ptr<cDropperEntity> Dropper(new cDropperEntity(x, y, z, m_World));
LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items);
@@ -781,6 +786,70 @@ void cWSSAnvil::LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cPa
void cWSSAnvil::LoadHopperFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
int x, y, z;
if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
{
return;
}
int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
{
return; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this
}
std::auto_ptr<cHopperEntity> Hopper(new cHopperEntity(x, y, z, m_World));
LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items);
a_BlockEntities.push_back(Hopper.release());
}
void cWSSAnvil::LoadJukeboxFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
int x, y, z;
if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
{
return;
}
std::auto_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(x, y, z, m_World));
int Record = a_NBT.FindChildByName(a_TagIdx, "Record");
if (Record >= 0)
{
Jukebox->SetRecord(a_NBT.GetInt(Record));
}
a_BlockEntities.push_back(Jukebox.release());
}
void cWSSAnvil::LoadNoteFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
int x, y, z;
if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
{
return;
}
std::auto_ptr<cNoteEntity> Note(new cNoteEntity(x, y, z, m_World));
int note = a_NBT.FindChildByName(a_TagIdx, "note");
if (note >= 0)
{
Note->SetPitch(a_NBT.GetByte(note));
}
a_BlockEntities.push_back(Note.release());
}
void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
@@ -821,47 +890,6 @@ void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParse
void cWSSAnvil::LoadNoteFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
int x, y, z;
if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
{
return;
}
std::auto_ptr<cNoteEntity> Note(new cNoteEntity(x, y, z, m_World));
int note = a_NBT.FindChildByName(a_TagIdx, "note");
if (note >= 0)
{
Note->SetPitch(a_NBT.GetByte(note));
}
a_BlockEntities.push_back(Note.release());
}
void cWSSAnvil::LoadJukeboxFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
int x, y, z;
if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
{
return;
}
std::auto_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(x, y, z, m_World));
int Record = a_NBT.FindChildByName(a_TagIdx, "Record");
if (Record >= 0)
{
Jukebox->SetRecord(a_NBT.GetInt(Record));
}
a_BlockEntities.push_back(Jukebox.release());
}
void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength)
{