Made the minimum vine level configurable
This commit is contained in:
@@ -287,7 +287,7 @@ void cFinishGenVines::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
}
|
||||
|
||||
int Height = a_ChunkDesc.GetHeight(x, z);
|
||||
for (int y = Height; y > 40; y--)
|
||||
for (int y = Height; y > m_Level; y--)
|
||||
{
|
||||
if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user