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Merge branch 'master' into MobSpawner

Conflicts:
	src/MobSpawner.h
	src/Mobs/Monster.h
This commit is contained in:
Howaner
2014-09-26 23:56:20 +02:00
186 changed files with 10593 additions and 4070 deletions

View File

@@ -82,6 +82,18 @@ void cNBTChunkSerializer::Finish(void)
memset(m_BlockLight, 0, sizeof(m_BlockLight));
memset(m_BlockSkyLight, 0, sizeof(m_BlockSkyLight));
}
// Check if "Entity" and "TileEntities" lists exists. MCEdit requires this.
if (!m_HasHadEntity)
{
m_Writer.BeginList("Entities", TAG_Compound);
m_Writer.EndList();
}
if (!m_HasHadBlockEntity)
{
m_Writer.BeginList("TileEntities", TAG_Compound);
m_Writer.EndList();
}
}
@@ -472,35 +484,35 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
const char * EntityClass = NULL;
switch (a_Monster->GetMobType())
{
case cMonster::mtBat: EntityClass = "Bat"; break;
case cMonster::mtBlaze: EntityClass = "Blaze"; break;
case cMonster::mtCaveSpider: EntityClass = "CaveSpider"; break;
case cMonster::mtChicken: EntityClass = "Chicken"; break;
case cMonster::mtCow: EntityClass = "Cow"; break;
case cMonster::mtCreeper: EntityClass = "Creeper"; break;
case cMonster::mtEnderDragon: EntityClass = "EnderDragon"; break;
case cMonster::mtEnderman: EntityClass = "Enderman"; break;
case cMonster::mtGhast: EntityClass = "Ghast"; break;
case cMonster::mtGiant: EntityClass = "Giant"; break;
case cMonster::mtHorse: EntityClass = "Horse"; break;
case cMonster::mtIronGolem: EntityClass = "VillagerGolem"; break;
case cMonster::mtMagmaCube: EntityClass = "LavaSlime"; break;
case cMonster::mtMooshroom: EntityClass = "MushroomCow"; break;
case cMonster::mtOcelot: EntityClass = "Ozelot"; break;
case cMonster::mtPig: EntityClass = "Pig"; break;
case cMonster::mtSheep: EntityClass = "Sheep"; break;
case cMonster::mtSilverfish: EntityClass = "Silverfish"; break;
case cMonster::mtSkeleton: EntityClass = "Skeleton"; break;
case cMonster::mtSlime: EntityClass = "Slime"; break;
case cMonster::mtSnowGolem: EntityClass = "SnowMan"; break;
case cMonster::mtSpider: EntityClass = "Spider"; break;
case cMonster::mtSquid: EntityClass = "Squid"; break;
case cMonster::mtVillager: EntityClass = "Villager"; break;
case cMonster::mtWitch: EntityClass = "Witch"; break;
case cMonster::mtWither: EntityClass = "WitherBoss"; break;
case cMonster::mtWolf: EntityClass = "Wolf"; break;
case cMonster::mtZombie: EntityClass = "Zombie"; break;
case cMonster::mtZombiePigman: EntityClass = "PigZombie"; break;
case mtBat: EntityClass = "Bat"; break;
case mtBlaze: EntityClass = "Blaze"; break;
case mtCaveSpider: EntityClass = "CaveSpider"; break;
case mtChicken: EntityClass = "Chicken"; break;
case mtCow: EntityClass = "Cow"; break;
case mtCreeper: EntityClass = "Creeper"; break;
case mtEnderDragon: EntityClass = "EnderDragon"; break;
case mtEnderman: EntityClass = "Enderman"; break;
case mtGhast: EntityClass = "Ghast"; break;
case mtGiant: EntityClass = "Giant"; break;
case mtHorse: EntityClass = "Horse"; break;
case mtIronGolem: EntityClass = "VillagerGolem"; break;
case mtMagmaCube: EntityClass = "LavaSlime"; break;
case mtMooshroom: EntityClass = "MushroomCow"; break;
case mtOcelot: EntityClass = "Ozelot"; break;
case mtPig: EntityClass = "Pig"; break;
case mtSheep: EntityClass = "Sheep"; break;
case mtSilverfish: EntityClass = "Silverfish"; break;
case mtSkeleton: EntityClass = "Skeleton"; break;
case mtSlime: EntityClass = "Slime"; break;
case mtSnowGolem: EntityClass = "SnowMan"; break;
case mtSpider: EntityClass = "Spider"; break;
case mtSquid: EntityClass = "Squid"; break;
case mtVillager: EntityClass = "Villager"; break;
case mtWitch: EntityClass = "Witch"; break;
case mtWither: EntityClass = "WitherBoss"; break;
case mtWolf: EntityClass = "Wolf"; break;
case mtZombie: EntityClass = "Zombie"; break;
case mtZombiePigman: EntityClass = "PigZombie"; break;
default:
{
ASSERT(!"Unhandled monster type");
@@ -518,26 +530,28 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
m_Writer.AddFloat("", a_Monster->GetDropChanceBoots());
m_Writer.EndList();
m_Writer.AddByte("CanPickUpLoot", (char)a_Monster->CanPickUpLoot());
m_Writer.AddString("CustomName", a_Monster->GetCustomName());
m_Writer.AddByte("CustomNameVisible", (char)a_Monster->IsCustomNameAlwaysVisible());
switch (a_Monster->GetMobType())
{
case cMonster::mtBat:
case mtBat:
{
m_Writer.AddByte("BatFlags", ((const cBat *)a_Monster)->IsHanging());
break;
}
case cMonster::mtCreeper:
case mtCreeper:
{
m_Writer.AddByte("powered", ((const cCreeper *)a_Monster)->IsCharged());
m_Writer.AddByte("ignited", ((const cCreeper *)a_Monster)->IsBlowing());
break;
}
case cMonster::mtEnderman:
case mtEnderman:
{
m_Writer.AddShort("carried", (Int16)((const cEnderman *)a_Monster)->GetCarriedBlock());
m_Writer.AddShort("carriedData", (Int16)((const cEnderman *)a_Monster)->GetCarriedMeta());
break;
}
case cMonster::mtHorse:
case mtHorse:
{
const cHorse & Horse = *((const cHorse *)a_Monster);
m_Writer.AddByte("ChestedHorse", Horse.IsChested());
@@ -550,38 +564,38 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
m_Writer.AddByte("Saddle", Horse.IsSaddled());
break;
}
case cMonster::mtMagmaCube:
case mtMagmaCube:
{
m_Writer.AddInt("Size", ((const cMagmaCube *)a_Monster)->GetSize());
break;
}
case cMonster::mtSheep:
case mtSheep:
{
m_Writer.AddByte("Sheared", ((const cSheep *)a_Monster)->IsSheared());
m_Writer.AddByte("Color", ((const cSheep *)a_Monster)->GetFurColor());
break;
}
case cMonster::mtSlime:
case mtSlime:
{
m_Writer.AddInt("Size", ((const cSlime *)a_Monster)->GetSize());
break;
}
case cMonster::mtSkeleton:
case mtSkeleton:
{
m_Writer.AddByte("SkeletonType", (((const cSkeleton *)a_Monster)->IsWither() ? 1 : 0));
break;
}
case cMonster::mtVillager:
case mtVillager:
{
m_Writer.AddInt("Profession", ((const cVillager *)a_Monster)->GetVilType());
break;
}
case cMonster::mtWither:
case mtWither:
{
m_Writer.AddInt("Invul", ((const cWither *)a_Monster)->GetWitherInvulnerableTicks());
break;
}
case cMonster::mtWolf:
case mtWolf:
{
const cWolf & Wolf = *((cWolf *)a_Monster);
if (!Wolf.GetOwnerName().empty())
@@ -594,10 +608,10 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
}
m_Writer.AddByte("Sitting", Wolf.IsSitting() ? 1 : 0);
m_Writer.AddByte("Angry", Wolf.IsAngry() ? 1 : 0);
m_Writer.AddInt("CollarColor", Wolf.GetCollarColor());
m_Writer.AddByte("CollarColor", (unsigned char)Wolf.GetCollarColor());
break;
}
case cMonster::mtZombie:
case mtZombie:
{
m_Writer.AddByte("IsVillager", (((const cZombie *)a_Monster)->IsVillagerZombie() ? 1 : 0));
m_Writer.AddByte("IsBaby", (((const cZombie *)a_Monster)->IsBaby() ? 1 : 0));
@@ -637,9 +651,9 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
{
cArrowEntity * Arrow = (cArrowEntity *)a_Projectile;
m_Writer.AddInt("xTile", (Int16)Arrow->GetBlockHit().x);
m_Writer.AddInt("yTile", (Int16)Arrow->GetBlockHit().y);
m_Writer.AddInt("zTile", (Int16)Arrow->GetBlockHit().z);
m_Writer.AddShort("xTile", (Int16)Arrow->GetBlockHit().x);
m_Writer.AddShort("yTile", (Int16)Arrow->GetBlockHit().y);
m_Writer.AddShort("zTile", (Int16)Arrow->GetBlockHit().z);
m_Writer.AddByte("pickup", Arrow->GetPickupState());
m_Writer.AddDouble("damage", Arrow->GetDamageCoeff());
break;
@@ -777,6 +791,22 @@ void cNBTChunkSerializer::LightIsValid(bool a_IsLightValid)
void cNBTChunkSerializer::HeightMap(const cChunkDef::HeightMap * a_HeightMap)
{
for (int RelX = 0; RelX < cChunkDef::Width; RelX++)
{
for (int RelZ = 0; RelZ < cChunkDef::Width; RelZ++)
{
int Height = cChunkDef::GetHeight(*a_HeightMap, RelX, RelZ);
m_VanillaHeightMap[(RelZ << 4) | RelX] = Height;
}
}
}
void cNBTChunkSerializer::BiomeData(const cChunkDef::BiomeMap * a_BiomeMap)
{
memcpy(m_Biomes, a_BiomeMap, sizeof(m_Biomes));