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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-12-21 12:21:20 +00:00
parent 999014170d
commit 033af999ba
60 changed files with 312 additions and 385 deletions

View File

@@ -58,25 +58,6 @@ cMonster::cMonster(void)
cMonster::~cMonster()
{
LOGD("cMonster::~cMonster()");
}
bool cMonster::IsA( const char* a_EntityType )
{
if( strcmp( a_EntityType, "cMonster" ) == 0 ) return true;
return cPawn::IsA( a_EntityType );
}
void cMonster::SpawnOn(cClientHandle & a_Client)
{
a_Client.SendSpawnMob(*this);