Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -76,6 +76,15 @@ CLASS_DEF_GETCLASS(cEntity);
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const char * cEntity::GetParentClass(void) const
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{
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return "";
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}
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void cEntity::Initialize(cWorld * a_World)
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{
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m_World = a_World;
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@@ -188,11 +197,9 @@ void cEntity::RemoveFromChunk(void)
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bool cEntity::IsA( const char* a_EntityType )
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bool cEntity::IsA(const char * a_ClassName) const
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{
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//LOG("IsA( cEntity ) : %s", a_EntityType);
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if( strcmp( a_EntityType, "cEntity" ) == 0 ) return true;
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return false;
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return (strcmp(a_ClassName, "cEntity") == 0);
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}
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