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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-12-21 12:21:20 +00:00
parent 999014170d
commit 033af999ba
60 changed files with 312 additions and 385 deletions

View File

@@ -76,6 +76,15 @@ CLASS_DEF_GETCLASS(cEntity);
const char * cEntity::GetParentClass(void) const
{
return "";
}
void cEntity::Initialize(cWorld * a_World)
{
m_World = a_World;
@@ -188,11 +197,9 @@ void cEntity::RemoveFromChunk(void)
bool cEntity::IsA( const char* a_EntityType )
bool cEntity::IsA(const char * a_ClassName) const
{
//LOG("IsA( cEntity ) : %s", a_EntityType);
if( strcmp( a_EntityType, "cEntity" ) == 0 ) return true;
return false;
return (strcmp(a_ClassName, "cEntity") == 0);
}