- Crafting fixed in 1.0.0
- Server compatible with the weapons and equip again. (Some Packets were incompatible) - fixed bucket bugs (not all) - Fixed clients getting crashed by wrong Pickups - fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin) - maybe some other things I can´t recall atm Big Grin git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -2,6 +2,7 @@
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#include "cPacket.h"
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#include "PacketID.h"
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#include "../BlockID.h"
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class cPacket_InventorySlot : public cPacket // Set item [S -> C] ?
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{
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@@ -9,7 +10,7 @@ public:
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cPacket_InventorySlot()
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: m_WindowID( 0 )
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, m_SlotNum( 0 )
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, m_ItemID( 0 )
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, m_ItemID( E_ITEM_EMPTY )
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, m_ItemCount( 0 )
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, m_ItemUses( 0 )
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{ m_PacketID = E_INVENTORY_SLOT; }
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@@ -30,5 +31,5 @@ public:
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char m_ItemCount;
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short m_ItemUses;
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static const unsigned int c_Size = 1 + 1 + 2 + 2; // Minimal size ( +1+1 = max)
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static const unsigned int c_Size = 1 + 1 + 2; // Minimal size ( +1+1 = max)
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};
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