- Crafting fixed in 1.0.0

- Server compatible with the weapons and equip again. (Some Packets were incompatible)
- fixed bucket bugs (not all)
- Fixed clients getting crashed by wrong Pickups
- fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin)
- maybe some other things I can´t recall atm Big Grin

git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
lapayo94@gmail.com
2011-12-21 20:42:34 +00:00
parent 3ea286fef8
commit 02f05f7496
44 changed files with 326 additions and 275 deletions
+3 -2
View File
@@ -2,6 +2,7 @@
#include "cPacket.h"
#include "PacketID.h"
#include "../BlockID.h"
class cPacket_InventorySlot : public cPacket // Set item [S -> C] ?
{
@@ -9,7 +10,7 @@ public:
cPacket_InventorySlot()
: m_WindowID( 0 )
, m_SlotNum( 0 )
, m_ItemID( 0 )
, m_ItemID( E_ITEM_EMPTY )
, m_ItemCount( 0 )
, m_ItemUses( 0 )
{ m_PacketID = E_INVENTORY_SLOT; }
@@ -30,5 +31,5 @@ public:
char m_ItemCount;
short m_ItemUses;
static const unsigned int c_Size = 1 + 1 + 2 + 2; // Minimal size ( +1+1 = max)
static const unsigned int c_Size = 1 + 1 + 2; // Minimal size ( +1+1 = max)
};