1
0

- Crafting fixed in 1.0.0

- Server compatible with the weapons and equip again. (Some Packets were incompatible)
- fixed bucket bugs (not all)
- Fixed clients getting crashed by wrong Pickups
- fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin)
- maybe some other things I can´t recall atm Big Grin

git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
lapayo94@gmail.com
2011-12-21 20:42:34 +00:00
parent 3ea286fef8
commit 02f05f7496
44 changed files with 326 additions and 275 deletions

View File

@@ -1,4 +1,5 @@
#include "cPacket_BlockPlace.h"
#include "cPacket_ItemData.h"
bool cPacket_BlockPlace::Parse(cSocket & a_Socket)
{
@@ -8,11 +9,21 @@ bool cPacket_BlockPlace::Parse(cSocket & a_Socket)
if( !ReadInteger( m_PosZ ) ) return false;
if( !ReadByte ( m_Direction ) ) return false;
/*
if( !ReadShort ( m_ItemType ) ) return false;
if( m_ItemType > -1 )
{
if( !ReadByte ( m_Count ) ) return false;
if( !ReadShort ( m_Uses ) ) return false;
}
}*/
cPacket_ItemData Item;
Item.Parse(m_Socket);
m_ItemType = Item.m_ItemID;
m_Count = Item.m_ItemCount;
m_Uses = Item.m_ItemUses;
return true;
}