- Crafting fixed in 1.0.0
- Server compatible with the weapons and equip again. (Some Packets were incompatible) - fixed bucket bugs (not all) - Fixed clients getting crashed by wrong Pickups - fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin) - maybe some other things I can´t recall atm Big Grin git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -45,16 +45,7 @@ void cSilverfish::Tick(float a_Dt)
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void cSilverfish::KilledBy( cEntity* a_Killer )
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{
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if( (rand() % 5) == 0 )
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{
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cPickup* Pickup = new cPickup( (int)(m_Pos->x*32), (int)(m_Pos->y*32), (int)(m_Pos->z*32), cItem( E_ITEM_EGG, 1 ) );
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Pickup->Initialize( GetWorld() );
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}
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if( (rand() % 1) == 0 )
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{
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cPickup* Pickup = new cPickup( (int)(m_Pos->x*32), (int)(m_Pos->y*32), (int)(m_Pos->z*32), cItem( E_ITEM_FEATHER, 1 ) );
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Pickup->Initialize( GetWorld() );
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}
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cMonster::KilledBy( a_Killer );
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}
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