Minor changes (#3909)
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@@ -140,7 +140,7 @@ public:
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and wakes up all simulators on the block. */
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virtual void Check(cChunkInterface & ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
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/** Returns the base colour ID of the block, as will be represented on a map, as per documentation: http://minecraft.gamepedia.com/Map_item_format */
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/** Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.gamepedia.com/Map_item_format */
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta);
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/** Rotates a given block meta counter-clockwise. Default: no change
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