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Added saving of collar's color.

This commit is contained in:
Kirill Kirilenko
2014-02-01 20:16:42 +04:00
parent 33759197e9
commit 0259aed8be
2 changed files with 11 additions and 4 deletions

View File

@@ -455,7 +455,8 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
case cMonster::mtWolf:
{
m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner());
m_Writer.AddByte("Sitting", ((const cWolf *)a_Monster)->IsSitting());
m_Writer.AddByte("IsSitting", (((const cWolf *)a_Monster)->IsSitting() ? 1 : 0));
m_Writer.AddInt("CollarColor", ((const cWolf *)a_Monster)->GetCollarColor());
break;
}
case cMonster::mtZombie: