Renamed cChunkBuffer to cChunkData
This commit is contained in:
320
src/ChunkData.cpp
Normal file
320
src/ChunkData.cpp
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@@ -0,0 +1,320 @@
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#include "Globals.h"
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#include "ChunkData.h"
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cChunkData cChunkData::Copy() const
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{
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cChunkData copy;
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for (int i = 0; i < CHUNK_SECTION_NUM; i++)
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{
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if(m_Sections[i])
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{
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copy.m_Sections[i] = Allocate();
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*copy.m_Sections[i] = *m_Sections[i];
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}
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}
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return copy;
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}
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void cChunkData::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16;
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if (a_Idx > 0) a_Idx = a_Idx > length ? a_Idx - length : 0;
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if (a_Idx == 0)
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{
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size_t tocopy = length > segment_length ? segment_length : length;
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length -= tocopy;
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if(m_Sections[i])
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{
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memcpy(
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&a_dest[i * segment_length],
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&m_Sections[i]->m_BlockTypes,
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sizeof(BLOCKTYPE) * tocopy
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);
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}
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else
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{
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memset(
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&a_dest[i * segment_length],
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0,
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sizeof(BLOCKTYPE) * tocopy
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);
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}
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}
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}
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}
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void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if(m_Sections[i])
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{
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memcpy(
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&a_dest[i * segment_length],
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&m_Sections[i]->m_BlockMeta,
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sizeof(NIBBLETYPE) * segment_length);
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}
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else
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{
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memset(
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&a_dest[i * segment_length],
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0,
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sizeof(BLOCKTYPE) * segment_length
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);
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}
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}
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}
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void cChunkData::CopyLight(NIBBLETYPE * a_dest) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if(m_Sections[i])
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{
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memcpy(
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&a_dest[i * segment_length],
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&m_Sections[i]->m_BlockLight,
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sizeof(NIBBLETYPE) * segment_length
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);
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}
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else
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{
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memset(
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&a_dest[i * segment_length],
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0,
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sizeof(BLOCKTYPE) * segment_length
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);
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}
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}
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}
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void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if(m_Sections[i])
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{
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memcpy(
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&a_dest[i * segment_length],
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&m_Sections[i]->m_BlockSkyLight,
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sizeof(NIBBLETYPE) * segment_length
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);
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}
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else
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{
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memset(
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&a_dest[i * segment_length],
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0xFF,
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sizeof(BLOCKTYPE) * segment_length
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);
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}
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}
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}
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void cChunkData::SetBlocks(const BLOCKTYPE * a_src)
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16;
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if (m_Sections[i])
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{
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memcpy(&m_Sections[i]->m_BlockTypes, &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length);
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}
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else
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{
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size_t j = 0;
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// do nothing whilst 0
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for (; j < segment_length && a_src[i * segment_length + j] == 0; j++);
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if (j != segment_length)
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{
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m_Sections[i] = Allocate();
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memcpy(
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&m_Sections[i]->m_BlockTypes,
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&a_src[i * segment_length],
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sizeof(BLOCKTYPE) * segment_length
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);
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memset(m_Sections[i]->m_BlockMeta,0x00,sizeof(m_Sections[i]->m_BlockMeta));
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memset(m_Sections[i]->m_BlockLight,0x00,sizeof(m_Sections[i]->m_BlockLight));
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memset(m_Sections[i]->m_BlockSkyLight,0xFF,sizeof(m_Sections[i]->m_BlockSkyLight));
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}
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else
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{
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Free(m_Sections[i]);
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m_Sections[i] = 0;
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}
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}
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}
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}
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void cChunkData::SetMeta(const NIBBLETYPE * a_src)
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i])
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{
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memcpy(&m_Sections[i]->m_BlockMeta, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length);
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}
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else
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{
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size_t j = 0;
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// do nothing whilst 0
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for (; j < segment_length && a_src[i * segment_length + j] == 0; j++);
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if (j != segment_length)
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{
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m_Sections[i] = Allocate();
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memcpy(
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&m_Sections[i]->m_BlockMeta,
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&a_src[i * segment_length],
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sizeof(BLOCKTYPE) * segment_length
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);
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memset(m_Sections[i]->m_BlockTypes,0x00,sizeof(m_Sections[i]->m_BlockTypes));
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memset(m_Sections[i]->m_BlockLight,0x00,sizeof(m_Sections[i]->m_BlockLight));
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memset(m_Sections[i]->m_BlockSkyLight,0xFF,sizeof(m_Sections[i]->m_BlockSkyLight));
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}
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else
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{
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Free(m_Sections[i]);
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m_Sections[i] = 0;
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}
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}
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}
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}
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void cChunkData::SetLight(const NIBBLETYPE * a_src)
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{
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if (!a_src) return;
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i])
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{
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memcpy(&m_Sections[i]->m_BlockLight, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length);
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}
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else
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{
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size_t j = 0;
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// do nothing whilst 0
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for (; j < segment_length && a_src[i * segment_length + j] == 0; j++);
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if (j != segment_length)
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{
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m_Sections[i] = Allocate();
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memcpy(
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&m_Sections[i]->m_BlockLight,
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&a_src[i * segment_length],
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sizeof(BLOCKTYPE) * segment_length
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);
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memset(m_Sections[i]->m_BlockTypes,0x00,sizeof(m_Sections[i]->m_BlockTypes));
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memset(m_Sections[i]->m_BlockMeta,0x00,sizeof(m_Sections[i]->m_BlockMeta));
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memset(m_Sections[i]->m_BlockSkyLight,0xFF,sizeof(m_Sections[i]->m_BlockSkyLight));
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}
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else
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{
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Free(m_Sections[i]);
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m_Sections[i] = 0;
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}
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}
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}
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}
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void cChunkData::SetSkyLight (const NIBBLETYPE * a_src)
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{
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if (!a_src) return;
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i])
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{
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memcpy(&m_Sections[i]->m_BlockSkyLight, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length);
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}
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else
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{
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size_t j = 0;
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// do nothing whilst 0
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for (; j < segment_length && a_src[i * segment_length + j] == 0xFF; j++);
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if (j != segment_length)
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{
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m_Sections[i] = Allocate();
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memcpy(
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&m_Sections[i]->m_BlockSkyLight,
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&a_src[i * segment_length],
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sizeof(BLOCKTYPE) * segment_length
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);
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memset(m_Sections[i]->m_BlockTypes,0x00,sizeof(m_Sections[i]->m_BlockTypes));
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memset(m_Sections[i]->m_BlockMeta,0x00,sizeof(m_Sections[i]->m_BlockMeta));
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memset(m_Sections[i]->m_BlockLight,0x00,sizeof(m_Sections[i]->m_BlockLight));
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}
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else
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{
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Free(m_Sections[i]);
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m_Sections[i] = 0;
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}
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}
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}
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}
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cChunkData::sChunkSection * cChunkData::Allocate() const
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{
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// TODO: use a allocation pool
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return new cChunkData::sChunkSection;
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}
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void cChunkData::Free(cChunkData::sChunkSection * ptr) const
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{
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delete ptr;
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}
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void cChunkData::ZeroSection(cChunkData::sChunkSection * ptr) const
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{
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memset(ptr->m_BlockTypes,0x00,sizeof(ptr->m_BlockTypes));
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memset(ptr->m_BlockMeta,0x00,sizeof(ptr->m_BlockMeta));
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memset(ptr->m_BlockLight,0x00,sizeof(ptr->m_BlockLight));
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memset(ptr->m_BlockSkyLight,0xFF,sizeof(ptr->m_BlockSkyLight));
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}
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