Player can sit in minecarts (but not move them yet)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -88,6 +88,16 @@ void cProtocolRecognizer::DataReceived(const char * a_Data, int a_Size)
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void cProtocolRecognizer::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendAttachEntity(a_Entity, a_Vehicle);
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}
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void cProtocolRecognizer::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
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{
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ASSERT(m_Protocol != NULL);
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