Player can sit in minecarts (but not move them yet)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1048,9 +1048,24 @@ void cClientHandle::HandleUpdateSign(
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void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick)
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{
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// TODO: Let plugins interfere via a hook
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if (!a_IsLeftClick)
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{
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// TODO: we don't handle right-clicking yet
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class cRclkEntity : public cEntityCallback
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{
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cPlayer & m_Player;
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virtual bool Item(cEntity * a_Entity) override
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{
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a_Entity->OnRightClicked(m_Player);
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return true;
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}
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public:
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cRclkEntity(cPlayer & a_Player) : m_Player(a_Player) {}
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} Callback (*m_Player);
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cWorld * World = m_Player->GetWorld();
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World->DoWithEntityByID(a_TargetEntityID, Callback);
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return;
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}
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@@ -1449,6 +1464,15 @@ void cClientHandle::SendEntHeadLook(const cEntity & a_Entity)
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void cClientHandle::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
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{
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m_Protocol->SendAttachEntity(a_Entity, a_Vehicle);
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}
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void cClientHandle::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
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{
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m_Protocol->SendBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType);
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