Player can sit in minecarts (but not move them yet)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 03/03/13 14:57:13.
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** Generated automatically by tolua++-1.0.92 on 03/03/13 20:02:17.
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*/
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#ifndef __cplusplus
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@@ -5046,6 +5046,39 @@ static int tolua_AllToLua_cEntity_SetRoll00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: AddSpeed of class cEntity */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_AddSpeed00
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static int tolua_AllToLua_cEntity_AddSpeed00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
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(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
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!tolua_isnoobj(tolua_S,3,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
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const Vector3d* a_AddSpeed = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddSpeed'", NULL);
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#endif
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{
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self->AddSpeed(*a_AddSpeed);
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}
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'AddSpeed'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: GetUniqueID of class cEntity */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetUniqueID00
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static int tolua_AllToLua_cEntity_GetUniqueID00(lua_State* tolua_S)
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@@ -22073,6 +22106,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"SetRotation",tolua_AllToLua_cEntity_SetRotation00);
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tolua_function(tolua_S,"SetPitch",tolua_AllToLua_cEntity_SetPitch00);
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tolua_function(tolua_S,"SetRoll",tolua_AllToLua_cEntity_SetRoll00);
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tolua_function(tolua_S,"AddSpeed",tolua_AllToLua_cEntity_AddSpeed00);
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tolua_function(tolua_S,"GetUniqueID",tolua_AllToLua_cEntity_GetUniqueID00);
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tolua_function(tolua_S,"IsDestroyed",tolua_AllToLua_cEntity_IsDestroyed00);
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tolua_function(tolua_S,"Destroy",tolua_AllToLua_cEntity_Destroy00);
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