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Moved command API into cPluginManager.

As specified in http://forum.mc-server.org/showthread.php?tid=765 , commands are now bound using a single function, cPluginManager:BindCommand().

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1183 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-02-01 19:55:42 +00:00
parent 71bbf2d44b
commit 019c8b5bc7
15 changed files with 685 additions and 687 deletions

View File

@@ -18,7 +18,18 @@ extern "C"
extern bool report_errors(lua_State * lua, int status);
bool report_errors(lua_State * lua, int status)
{
if (status == 0)
{
// No error to report
return false;
}
LOGERROR("LUA: %s", lua_tostring(lua, -1));
lua_pop(lua, 1);
return true;
}
@@ -53,15 +64,21 @@ cPlugin_NewLua::~cPlugin_NewLua()
bool cPlugin_NewLua::Initialize()
bool cPlugin_NewLua::Initialize(void)
{
cCSLock Lock(m_CriticalSection);
if( !m_LuaState )
if (m_LuaState == NULL)
{
m_LuaState = lua_open();
luaL_openlibs( m_LuaState );
luaL_openlibs(m_LuaState);
tolua_AllToLua_open(m_LuaState);
ManualBindings::Bind( m_LuaState );
ManualBindings::Bind(m_LuaState);
// Inject the identification global variables into the state:
lua_pushlightuserdata(m_LuaState, this);
lua_setglobal(m_LuaState, LUA_PLUGIN_INSTANCE_VAR_NAME);
lua_pushstring(m_LuaState, GetName().c_str());
lua_setglobal(m_LuaState, LUA_PLUGIN_NAME_VAR_NAME);
}
std::string PluginPath = FILE_IO_PREFIX + GetLocalDirectory() + "/";
@@ -1134,6 +1151,80 @@ bool cPlugin_NewLua::OnWeatherChanged(cWorld * a_World)
bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player)
{
ASSERT(!a_Split.empty());
CommandMap::iterator cmd = m_Commands.find(a_Split[0]);
if (cmd == m_Commands.end())
{
LOGWARNING("Command handler registered in cPluginManager but not in cPlugin, wtf? Command \"%s\".", a_Split[0].c_str());
return false;
}
cCSLock Lock(m_CriticalSection);
// Push the function to be called:
LOGD("1. Stack size: %i", lua_gettop(m_LuaState));
lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, cmd->second); // same as lua_getref()
// Push the split:
LOGD("2. Stack size: %i", lua_gettop(m_LuaState));
lua_createtable(m_LuaState, a_Split.size(), 0);
int newTable = lua_gettop(m_LuaState);
int index = 1;
std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end();
while(iter != end)
{
tolua_pushstring(m_LuaState, (*iter).c_str());
lua_rawseti(m_LuaState, newTable, index);
++iter;
++index;
}
LOGD("3. Stack size: %i", lua_gettop(m_LuaState));
// Push player:
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
// Call function:
LOGD("Calling bound function! :D");
int s = lua_pcall(m_LuaState, 2, 1, 0);
if (report_errors(m_LuaState, s))
{
LOGERROR("error. Stack size: %i", lua_gettop(m_LuaState));
return false;
}
// Handle return value:
bool RetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1); // Pop return value
LOGD("ok. Stack size: %i", lua_gettop(m_LuaState));
return RetVal;
}
void cPlugin_NewLua::ClearCommands(void)
{
cCSLock Lock(m_CriticalSection);
// Unreference the bound functions so that Lua can GC them
if (m_LuaState != NULL)
{
for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
{
luaL_unref(m_LuaState, LUA_REGISTRYINDEX, itr->second);
}
}
m_Commands.clear();
}
bool cPlugin_NewLua::CanAddHook(cPluginManager::PluginHook a_Hook)
{
const char * FnName = GetHookFnName(a_Hook);
@@ -1305,9 +1396,25 @@ bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState,
void cPlugin_NewLua::BindCommand(const AString & a_Command, int a_FnRef)
{
ASSERT(m_Commands.find(a_Command) == m_Commands.end());
m_Commands[a_Command] = a_FnRef;
}
// Helper functions
bool cPlugin_NewLua::PushFunction(const char * a_FunctionName, bool a_bLogError /* = true */)
{
if (m_LuaState == NULL)
{
// This happens if Initialize() fails with an error
return false;
}
lua_getglobal(m_LuaState, a_FunctionName);
if (!lua_isfunction(m_LuaState, -1))
{