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Exported cServerHandle and cNetwork:Listen to Lua.

Also added an example to the NetworkTest plugin.
This commit is contained in:
Mattes D
2015-01-30 21:24:02 +01:00
parent 17498a97a2
commit 014b96adb3
15 changed files with 1145 additions and 15 deletions

View File

@@ -7,11 +7,109 @@
function Initialize()
--- Map of all servers currently open
-- g_Servers[PortNum] = cServerHandle
local g_Servers = {}
--- List of fortune messages for the fortune server
-- A random message is chosen for each incoming connection
-- The contents are loaded from the splashes.txt file on plugin startup
local g_Fortunes =
{
"Empty splashes.txt",
}
--- Map of all services that can be run as servers
-- g_Services[ServiceName] = function() -> callbacks
local g_Services =
{
-- Echo service: each connection echoes back what has been sent to it
echo = function (a_Port)
return
{
-- A new connection has come, give it new link callbacks:
OnIncomingConnection = function (a_RemoteIP, a_RemotePort)
return
{
OnError = function (a_Link, a_ErrorCode, a_ErrorMsg)
LOG("EchoServer(" .. a_Port .. ": Connection to " .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. " failed: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")")
end,
OnReceivedData = function (a_Link, a_Data)
-- Echo the received data back to the link:
a_Link:Send(a_Data)
end,
OnRemoteClosed = function (a_Link)
end
} -- Link callbacks
end, -- OnIncomingConnection()
-- Send a welcome message to newly accepted connections:
OnAccepted = function (a_Link)
a_Link:Send("Hello, " .. a_Link:GetRemoteIP() .. ", welcome to the echo server @ MCServer-Lua\r\n")
end, -- OnAccepted()
-- There was an error listening on the port:
OnError = function (a_ErrorCode, a_ErrorMsg)
LOGINFO("EchoServer(" .. a_Port .. ": Cannot listen: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")")
end, -- OnError()
} -- Listen callbacks
end, -- echo
fortune = function (a_Port)
return
{
-- A new connection has come, give it new link callbacks:
OnIncomingConnection = function (a_RemoteIP, a_RemotePort)
return
{
OnError = function (a_Link, a_ErrorCode, a_ErrorMsg)
LOG("FortuneServer(" .. a_Port .. ": Connection to " .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. " failed: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")")
end,
OnReceivedData = function (a_Link, a_Data)
-- Ignore any received data
end,
OnRemoteClosed = function (a_Link)
end
} -- Link callbacks
end, -- OnIncomingConnection()
-- Send a welcome message to newly accepted connections:
OnAccepted = function (a_Link)
a_Link:Send("Hello, " .. a_Link:GetRemoteIP() .. ", welcome to the fortune server @ MCServer-Lua\r\n\r\nYour fortune:\r\n")
a_Link:Send(g_Fortunes[math.random(#g_Fortunes)] .. "\r\n")
end, -- OnAccepted()
-- There was an error listening on the port:
OnError = function (a_ErrorCode, a_ErrorMsg)
LOGINFO("FortuneServer(" .. a_Port .. ": Cannot listen: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")")
end, -- OnError()
} -- Listen callbacks
end, -- fortune
-- TODO: Other services (fortune, daytime, ...)
}
function Initialize(a_Plugin)
-- Load the splashes.txt file into g_Fortunes:
for line in io.lines(a_Plugin:GetLocalFolder() .. "/splashes.txt") do
table.insert(g_Fortunes, line)
end
-- Use the InfoReg shared library to process the Info.lua file:
dofile(cPluginManager:GetPluginsPath() .. "/InfoReg.lua")
RegisterPluginInfoCommands()
RegisterPluginInfoConsoleCommands()
-- Seed the random generator:
math.randomseed(os.time())
return true
end
@@ -62,6 +160,26 @@ end
function HandleConsoleNetClose(a_Split)
-- Get the port to close:
local Port = tonumber(a_Split[3] or 1024)
if not(Port) then
return true, "Bad port number: \"" .. Port .. "\"."
end
-- Close the server, if there is one:
if not(g_Servers[Port]) then
return true, "There is no server currently listening on port " .. Port .. "."
end
g_Servers[Port]:Close()
g_Servers[Port] = nil
return true, "Port " .. Port .. " closed."
end
function HandleConsoleNetLookup(a_Split)
-- Get the name to look up:
local Addr = a_Split[3] or "google.com"
@@ -103,3 +221,31 @@ end
function HandleConsoleNetListen(a_Split)
-- Get the params:
local Port = tonumber(a_Split[3] or 1024)
if not(Port) then
return true, "Invalid port: \"" .. Port .. "\"."
end
local Service = string.lower(a_Split[4] or "echo")
-- Create the callbacks specific for the service:
if (g_Services[Service] == nil) then
return true, "No such service: " .. Service
end
local Callbacks = g_Services[Service](Port)
-- Start the server:
local srv = cNetwork:Listen(Port, Callbacks)
if not(srv:IsListening()) then
-- The error message has already been printed in the Callbacks.OnError()
return true
end
g_Servers[Port] = srv
return true, Service .. " server started on port " .. Port
end