Fixed style: spaces after commas.
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@@ -98,7 +98,7 @@ void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun
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int x = itr->x;
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int y = itr->y;
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int z = itr->z;
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BLOCKTYPE BlockType = a_Chunk->GetBlock(x,y,z);
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BLOCKTYPE BlockType = a_Chunk->GetBlock(x, y, z);
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if (!IsAllowedBlock(BlockType))
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{
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