2013-07-29 12:13:03 +01:00
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#include "Globals.h"
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#include "BlockDoor.h"
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2013-08-19 11:39:13 +02:00
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#include "../Entities/Player.h"
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2013-07-29 12:13:03 +01:00
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cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType)
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2014-02-27 11:33:35 -08:00
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: super(a_BlockType)
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2013-07-29 12:13:03 +01:00
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{
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}
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2014-02-01 05:06:32 -08:00
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void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
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2013-07-29 12:13:03 +01:00
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{
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2014-02-01 05:06:32 -08:00
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NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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2013-07-29 12:13:03 +01:00
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if (OldMeta & 8)
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{
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// Was upper part of door
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2014-12-24 07:20:17 +01:00
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if (IsDoorBlockType(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)))
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2013-07-29 12:13:03 +01:00
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{
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2014-02-01 05:06:32 -08:00
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a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
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2013-07-29 12:13:03 +01:00
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}
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}
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else
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{
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// Was lower part
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2014-12-24 07:20:17 +01:00
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if (IsDoorBlockType(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)))
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2013-07-29 12:13:03 +01:00
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{
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2014-02-01 05:06:32 -08:00
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a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0);
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2013-07-29 12:13:03 +01:00
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}
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}
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}
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2014-02-04 10:59:05 -08:00
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void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
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2013-07-29 12:13:03 +01:00
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{
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2014-06-17 17:01:23 +02:00
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UNUSED(a_WorldInterface);
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UNUSED(a_BlockFace);
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UNUSED(a_CursorX);
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UNUSED(a_CursorY);
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UNUSED(a_CursorZ);
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2015-05-15 20:52:08 -07:00
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switch (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ))
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2013-08-25 13:41:02 +01:00
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{
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2015-05-15 20:52:08 -07:00
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default:
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{
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ASSERT(!"Unhandled door block type");
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}
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case E_BLOCK_ACACIA_DOOR:
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case E_BLOCK_BIRCH_DOOR:
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case E_BLOCK_DARK_OAK_DOOR:
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case E_BLOCK_JUNGLE_DOOR:
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case E_BLOCK_SPRUCE_DOOR:
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case E_BLOCK_IRON_DOOR:
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2015-06-30 15:50:15 +01:00
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case E_BLOCK_OAK_DOOR:
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2015-05-15 20:52:08 -07:00
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{
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ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
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a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
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break;
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}
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2013-08-25 13:41:02 +01:00
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}
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2013-07-29 12:13:03 +01:00
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}
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2014-03-05 15:10:20 +01:00
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void cBlockDoorHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
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{
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2014-03-05 19:33:43 +01:00
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UNUSED(a_ChunkInterface);
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a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
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2014-03-05 15:10:20 +01:00
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NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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2014-05-30 22:22:42 +02:00
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if (Meta & 0x8)
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2014-03-05 15:10:20 +01:00
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{
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// Current block is top of the door
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2014-03-05 19:33:43 +01:00
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a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, a_Player);
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2014-03-05 15:10:20 +01:00
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}
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else
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{
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// Current block is bottom of the door
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2014-03-05 19:33:43 +01:00
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a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, a_Player);
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2014-03-05 15:10:20 +01:00
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}
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}
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2014-03-23 22:11:01 -04:00
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NIBBLETYPE cBlockDoorHandler::MetaRotateCCW(NIBBLETYPE a_Meta)
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{
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if (a_Meta & 0x08)
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{
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2014-12-24 07:20:17 +01:00
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// The meta doesn't change for the top block
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2014-03-23 22:11:01 -04:00
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return a_Meta;
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}
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else
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{
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2014-12-24 07:20:17 +01:00
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// Rotate the bottom block
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2014-03-23 22:11:01 -04:00
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return super::MetaRotateCCW(a_Meta);
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}
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}
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2014-12-24 07:20:17 +01:00
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2014-03-23 22:11:01 -04:00
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NIBBLETYPE cBlockDoorHandler::MetaRotateCW(NIBBLETYPE a_Meta)
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{
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if (a_Meta & 0x08)
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{
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2014-12-24 07:20:17 +01:00
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// The meta doesn't change for the top block
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2014-03-23 22:11:01 -04:00
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return a_Meta;
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}
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else
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{
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2014-12-24 07:20:17 +01:00
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// Rotate the bottom block
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2014-03-23 22:11:01 -04:00
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return super::MetaRotateCW(a_Meta);
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}
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}
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NIBBLETYPE cBlockDoorHandler::MetaMirrorXY(NIBBLETYPE a_Meta)
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{
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2014-12-24 07:20:17 +01:00
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/*
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Top bit (0x08) contains door block position (Top / Bottom). Only Bottom blocks contain position data
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Return a_Meta if panel is a top panel (0x08 bit is set to 1)
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*/
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2014-03-25 17:35:48 -04:00
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// Note: Currently, you can not properly mirror the hinges on a double door. The orientation of the door is stored
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2014-07-17 22:50:58 +02:00
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// in only the bottom tile while the hinge position is in the top tile. This function only operates on one tile at a time,
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2014-03-26 08:54:17 -04:00
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// so the function can only see either the hinge position or orientation, but not both, at any given time. The class itself
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// needs extra datamembers.
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2014-12-05 16:59:11 +01:00
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if (a_Meta & 0x08)
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{
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return a_Meta;
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}
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2014-03-23 22:11:01 -04:00
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2015-05-09 09:25:09 +02:00
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// Holds open / closed meta data. 0x0C == 1100.
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2014-03-23 22:11:01 -04:00
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NIBBLETYPE OtherMeta = a_Meta & 0x0C;
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// Mirrors according to a table. 0x03 == 0011.
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switch (a_Meta & 0x03)
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{
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case 0x03: return 0x01 + OtherMeta; // South -> North
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case 0x01: return 0x03 + OtherMeta; // North -> South
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}
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// Not Facing North or South; No change.
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return a_Meta;
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}
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NIBBLETYPE cBlockDoorHandler::MetaMirrorYZ(NIBBLETYPE a_Meta)
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{
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2015-05-09 09:25:09 +02:00
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// Top bit (0x08) contains door panel type (Top / Bottom panel) Only Bottom panels contain position data
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2014-03-23 22:11:01 -04:00
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// Return a_Meta if panel is a top panel (0x08 bit is set to 1)
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2014-03-25 17:35:48 -04:00
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// Note: Currently, you can not properly mirror the hinges on a double door. The orientation of the door is stored
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2014-07-17 22:50:58 +02:00
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// in only the bottom tile while the hinge position is in the top tile. This function only operates on one tile at a time,
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2014-03-26 08:54:17 -04:00
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// so the function can only see either the hinge position or orientation, but not both, at any given time.The class itself
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// needs extra datamembers.
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2014-12-05 16:59:11 +01:00
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if (a_Meta & 0x08)
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{
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return a_Meta;
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}
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2014-03-23 22:11:01 -04:00
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2015-05-09 09:25:09 +02:00
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// Holds open / closed meta data. 0x0C == 1100.
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2014-03-23 22:11:01 -04:00
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NIBBLETYPE OtherMeta = a_Meta & 0x0C;
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// Mirrors according to a table. 0x03 == 0011.
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switch (a_Meta & 0x03)
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{
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case 0x00: return 0x02 + OtherMeta; // West -> East
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case 0x02: return 0x00 + OtherMeta; // East -> West
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}
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// Not Facing North or South; No change.
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return a_Meta;
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}
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