28 lines
820 B
Lua
28 lines
820 B
Lua
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-- Use prefixes or not.
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-- If set to true, messages are prefixed, e. g. "[FATAL]". If false, messages are colored.
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g_UsePrefixes = true
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function SendMessage(a_Player, a_Message)
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if (g_UsePrefixes) then
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a_Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. a_Message)
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else
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a_Player:SendMessage(cChatColor.Yellow .. a_Message)
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end
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end
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function SendMessageSuccess(a_Player, a_Message)
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if (g_UsePrefixes) then
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a_Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. a_Message)
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else
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a_Player:SendMessage(cChatColor.Green .. a_Message)
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end
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end
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function SendMessageFailure(a_Player, a_Message)
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if (g_UsePrefixes) then
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a_Player:SendMessage(cChatColor.Red .. "[INFO] " .. cChatColor.White .. a_Message)
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else
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a_Player:SendMessage(cChatColor.Red .. a_Message)
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end
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end
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