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#pragma once
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#include "../cSocket.h"
#include "../PacketID.h"
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#define PACKET_INCOMPLETE -2
#define PACKET_ERROR -1
// Use this macro to simplify handling several ReadXXX in a row. It assumes that you want [a_Data, a_Size] parsed (which is true for all Parse() functions)
#define HANDLE_PACKET_READ(Proc, Var, TotalBytes) \
{ \
int res = Proc(a_Data + TotalBytes, a_Size - TotalBytes, Var); \
if (res < 0) \
{ \
return res; \
} \
TotalBytes += res; \
}
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class cPacket
{
public :
cPacket ()
: m_PacketID ( 0 )
{}
virtual ~ cPacket () {}
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/// Called to parse the packet. Packet type has already been read and the correct packet type created. Return the number of characters processed, PACKET_INCOMPLETE for incomplete data, PACKET_ERROR for error
virtual int Parse ( const char * a_Data , int a_Size )
{
LOGERROR ( "Undefined Parse function for packet type 0x%x \n " , m_PacketID );
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ASSERT ( ! "Undefined Parse function" );
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return - 1 ;
}
/// Called to serialize the packet into a string. Append all packet data to a_Data, including the packet type!
virtual void Serialize ( AString & a_Data ) const
{
LOGERROR ( "Undefined Serialize function for packet type 0x%x \n " , m_PacketID );
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ASSERT ( ! "Undefined Serialize function" );
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}
virtual cPacket * Clone () const = 0 ;
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unsigned char m_PacketID ;
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protected :
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// These return the number of characters processed, PACKET_INCOMPLETE for incomplete data, PACKET_ERROR for error:
static int ReadString16 ( const char * a_Data , int a_Size , AString & a_OutString );
static int ReadShort ( const char * a_Data , int a_Size , short & a_Short );
static int ReadInteger ( const char * a_Data , int a_Size , int & a_OutInteger );
static int ReadInteger ( const char * a_Data , int a_Size , unsigned int & a_OutInteger );
static int ReadFloat ( const char * a_Data , int a_Size , float & a_OutFloat );
static int ReadDouble ( const char * a_Data , int a_Size , double & a_OutDouble );
static int ReadByte ( const char * a_Data , int a_Size , char & a_OutByte );
static int ReadByte ( const char * a_Data , int a_Size , unsigned char & a_OutByte );
static int ReadLong ( const char * a_Data , int a_Size , long long & a_OutLong );
static int ReadBool ( const char * a_Data , int a_Size , bool & a_OutBool );
// These append the data into the a_Dst string:
static void AppendString ( AString & a_Dst , const AString & a_String );
static void AppendString16 ( AString & a_Dst , const AString & a_String );
static void AppendShort ( AString & a_Dst , short a_Short );
static void AppendShort ( AString & a_Dst , unsigned short a_Short );
static void AppendInteger ( AString & a_Dst , int a_Integer );
static void AppendInteger ( AString & a_Dst , unsigned int a_Integer );
static void AppendFloat ( AString & a_Dst , float a_Float );
static void AppendDouble ( AString & a_Dst , const double & a_Double );
static void AppendByte ( AString & a_Dst , char a_Byte );
static void AppendLong ( AString & a_Dst , const long long & a_Long );
static void AppendBool ( AString & a_Dst , bool a_Bool );
static void AppendData ( AString & a_Dst , const char * a_Data , unsigned int a_Size );
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};
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typedef std :: list < cPacket *> PacketList ;
typedef std :: deque < cPacket *> PacketQueue ;
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