Files
cuberite-2a/MCServer/Plugins/Core/spawn.lua
T

9 lines
348 B
Lua
Raw Normal View History

2012-01-26 22:44:37 +00:00
function HandleSpawnCommand( Split, Player )
World = Player:GetWorld()
X[Player:GetName()] = Player:GetPosX()
Y[Player:GetName()] = Player:GetPosY()
Z[Player:GetName()] = Player:GetPosZ()
2012-01-26 22:44:37 +00:00
Player:TeleportTo( World:GetSpawnX(), World:GetSpawnY(), World:GetSpawnZ() )
LOGINFO( Player:GetName() .. " returned to spawn." )
return true
end