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flewkey/cuberite-2a
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cuberite-2a/source/cWorldGenerator_Test.h
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Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
2012-02-13 21:47:03 +00:00
Some kind of 'template' world generator that right now just generates an all dirt world. You can use this to test new algorithms
2011-12-26 23:23:05 +00:00
#pragma once
#include "cWorldGenerator.h"
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
2012-02-13 21:47:03 +00:00
class cWorldGenerator_Test :
public cWorldGenerator
Some kind of 'template' world generator that right now just generates an all dirt world. You can use this to test new algorithms
2011-12-26 23:23:05 +00:00
{
protected:
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
2012-02-13 21:47:03 +00:00
virtual void GenerateTerrain( cChunkPtr a_Chunk ) override;
virtual void GenerateFoliage( cChunkPtr a_Chunk ) override;
};
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