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cuberite-2a/Server/Plugins/APIDump/Hooks/OnPlayerShooting.lua
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return
{
HOOK_PLAYER_SHOOTING =
{
CalledWhen = "When the player releases the bow, shooting an arrow (other projectiles: unknown)",
DefaultFnName = "OnPlayerShooting", -- also used as pagename
Desc = [[
This hook is called when the {{cPlayer|player}} shoots their bow. It is called for the actual
release of the {{cArrowEntity|arrow}}. FIXME: It is currently unknown whether other
{{cProjectileEntity|projectiles}} (snowballs, eggs) trigger this hook.</p>
<p>
To get the player's position and direction, use the {{cPlayer}}:GetEyePosition() and
cPlayer:GetLookVector() functions. Note that for shooting a bow, the position for the arrow creation
is not at the eye pos, some adjustments are required. FIXME: Export the {{cPlayer}} function for
this adjustment.
]],
Params =
{
{ Name = "Player", Type = "{{cPlayer}}", Notes = "The player shooting" },
},
Returns = [[
If the function returns false or no value, the next plugin's callback is called, and finally
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Cuberite creates the projectile. If the functino returns true, no other callback is called and no
projectile is created.
]],
}, -- HOOK_PLAYER_SHOOTING
}