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gw-basic-2026/docs/index.md
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Eremey Valetov e7f35c21ff Implement binary SAVE/LOAD, INKEY$ extended keys, golden tests, update to v0.10.0
Binary SAVE/LOAD: SAVE now writes tokenized binary by default (0xFF header
format), matching original GW-BASIC behavior. SAVE "file",A for ASCII.
LOAD auto-detects binary vs ASCII from the first byte. Command-line file
loading also auto-detects, so binary .BAS files just work.

INKEY$ extended keys: arrow keys, Home/End/PgUp/PgDn, Insert/Delete, and
F1-F10 now return the correct CHR$(0) + scan_code two-byte sequences per
the IBM PC convention. Refactored event trap key parsing to use tui_read_key()
instead of duplicating escape sequence parsing.

Golden-file regression tests: generated .expected output files for 55 of 58
test programs (3 timing-dependent tests excluded). The test runner now
reports compat match status alongside pass/fail.

Classic programs: added Hamurabi, Lunar Lander, Gunner, and Diamond from
David Ahl's BASIC Computer Games (1978) in tests/classic/ for manual
compatibility testing.

Docs updated with compiler roadmap item and hardware I/O simulator plan.
2026-03-01 12:25:47 -05:00

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# GW-BASIC 2026
A portable C reimplementation of Microsoft GW-BASIC, using the
[original 8088 assembly source](https://github.com/microsoft/GW-BASIC)
(released by Microsoft in 2020) as the authoritative reference.
This is not a transpilation — it reimplements the algorithms in clean C11
with modern data structures while targeting bug-compatible behavior.
Unlike the original assembly (43,771 lines across 43 `.ASM` files), this
version is structured as modular C suitable for new feature development.
## Highlights
- **Authentic full-screen editor** — dynamically sized screen buffer (25×80
default, full terminal with `--full`), free cursor movement, Enter-on-any-line,
F1-F10 function keys, Insert/Overwrite toggle
- **Binary and ASCII file formats** — `SAVE` writes tokenized binary by default,
`LOAD` auto-detects format (just like the real thing)
- **INKEY$ extended keys** — arrow keys, F-keys, and navigation keys return proper
`CHR$(0)` + scan code two-byte sequences
- **Sixel graphics** — `SCREEN 1`/`SCREEN 2` rendering in compatible terminals
- **Sound** — `SOUND`, `BEEP`, `PLAY` (MML) via PulseAudio
- **Full file I/O** — sequential, random-access, SAVE/LOAD/MERGE/CHAIN/COMMON
- **Printer output** — `LPRINT`/`LLIST` to file or real hardware via `--lpt`
- **Classic programs** — Hamurabi, Lunar Lander, Gunner, and Diamond from
David Ahl's *BASIC Computer Games* (1978) run out of the box
- **58 test programs** with golden-file regression testing and DOSBox-X
compatibility testing against real GWBASIC.EXE
- **MIT License**
```{toctree}
:maxdepth: 2
getting-started
language-reference
architecture
development
roadmap
```