Rewrites gfx_draw() as a recursive draw_engine() to support all DRAW mini-language features: Bug fixes: - M command parsing: skip generic arg parser so M100,50 correctly parses both coordinates instead of consuming x as a generic arg - S (scale) semantics: distance is now (arg ?: 1) * scale / 4, matching original GW-BASIC where S4 means 1 pixel per unit, not 4 - A (rotation): implements 90-degree rotation state with direction vector transform for all 8 direction commands New features: - TA n: arbitrary rotation angle (-360 to 360 degrees) via cos/sin - =variable;: numeric variable substitution in DRAW strings - X stringvar;: execute substring from string variable (recursive) - Scale factor applied to relative M coordinates
2.7 KiB
2.7 KiB
Roadmap
The Big One
- GW-BASIC 2026 Compiler — ahead-of-time compilation of BASIC programs to native executables. Because nothing says "premature optimization" like compiling a language designed for an interpreter running on a 4.77 MHz 8088. But we've come this far, so why not? Likely approach: translate the token stream to C and lean on GCC/Clang for the heavy lifting.
Next Up
Hardware I/O Simulator
An optional emulation layer for OUT, INP, WAIT, MOTOR, and friends,
following the established virmem.c dispatch-by-address pattern.
New module: portio.c / portio.h with portio_inp(port) /
portio_out(port, value) dispatch.
Priority ports:
| Port | Device | Emulation |
|---|---|---|
| 0x42–0x43 | 8253 PIT channel 2 | Speaker frequency divisor (1193180 / divisor Hz) |
| 0x61 | PPI Port B | Speaker on/off (bits 0–1), routes to snd_start_continuous() / snd_stop_continuous() |
| 0x3D8 | CGA mode control | Mode register storage, feeds gfx_init() |
| 0x3D9 | CGA color select | Palette/background bits, feeds gfx_palette_set() |
| 0x201 | Game port | Joystick stub (returns 0xF0 = no buttons) |
| 0x3F8–0x3FE | COM1 serial | Minimal stub (LSR reports transmitter ready to prevent spin loops) |
| Default | — | Reads return 0xFF (floating bus), writes silently discarded |
Statement/function changes:
OUT port, value→portio_out(port, value)WAIT port, mask [, xor_mask]→ busy loop withportio_inp(), break check, timeoutMOTOR→ accept and silently ignoreINP(port)→portio_inp(port)(currently returns 0)STICK(n)/STRIG(n)→ joystick state from port 0x201
IDE and Notebook Integration
- Jupyter kernel for GW-BASIC — a Jupyter Notebook kernel that runs
GW-BASIC programs cell-by-cell, with rich output for
PRINT, inline graphics rendering for drawing commands, and interactiveINPUTvia notebook widgets. Similar in spirit to foxkernel. - JetBrains plugin (IntelliJ/CLion) — full-featured language plugin with
syntax highlighting, code completion, line number navigation, run
configurations, debugger integration (breakpoints via
STOP, variable inspection), structure view (line number outline), and error annotations. - VS Code extension — language extension providing syntax highlighting (TextMate grammar), snippets, run/debug tasks, integrated terminal runner, and Language Server Protocol support for diagnostics and hover info.
Known Limitations
- String garbage collection not implemented (uses
malloc/freeinstead) - Maximum 256 variables, 64 arrays, 16 FOR nesting, 24 GOSUB nesting, 16 WHILE nesting