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vim/src/gui_dwrite.h
Bram Moolenaar b5a7a8b545 updated for version 7.4.393
Problem:    Text drawing on newer MS-Windows systems is suboptimal.  Some
            multi-byte characters are not displayed, even though the same font
            in Notepad can display them. (Srinath Avadhanula)
Solution:   Add the 'renderoptions' option to enable Direct-X drawing. (Taro
            Muraoka)
2014-08-06 14:52:30 +02:00

86 lines
2.1 KiB
C

/* vi:set ts=8 sts=4 sw=4 noet: */
/*
* Author: MURAOKA Taro <koron.kaoriya@gmail.com>
*
* Contributors:
* - Ken Takata
*
* Copyright (C) 2013 MURAOKA Taro <koron.kaoriya@gmail.com>
* THIS FILE IS DISTRIBUTED UNDER THE VIM LICENSE.
*/
#ifndef GUI_DWRITE_H
#define GUI_DWRITE_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct DWriteContext DWriteContext;
typedef struct DWriteRenderingParams {
float gamma;
float enhancedContrast;
float clearTypeLevel;
/*
* pixelGeometry:
* 0 - DWRITE_PIXEL_GEOMETRY_FLAT
* 1 - DWRITE_PIXEL_GEOMETRY_RGB
* 2 - DWRITE_PIXEL_GEOMETRY_BGR
*/
int pixelGeometry;
/*
* renderingMode:
* 0 - DWRITE_RENDERING_MODE_DEFAULT
* 1 - DWRITE_RENDERING_MODE_ALIASED
* 2 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC
* 3 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL
* 4 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL
* 5 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC
* 6 - DWRITE_RENDERING_MODE_OUTLINE
*/
int renderingMode;
/*
* antialiasMode:
* 0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
* 1 - D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE
* 2 - D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE
* 3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
*/
int textAntialiasMode;
} DWriteRenderingParams;
void DWrite_Init(void);
void DWrite_Final(void);
DWriteContext *DWriteContext_Open(void);
void DWriteContext_BeginDraw(DWriteContext *ctx);
void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect);
void DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont);
void DWriteContext_DrawText(
DWriteContext *ctx,
HDC hdc,
const WCHAR* text,
int len,
int x,
int y,
int w,
int h,
int cellWidth,
COLORREF color);
void DWriteContext_EndDraw(DWriteContext *ctx);
void DWriteContext_Close(DWriteContext *ctx);
void DWriteContext_SetRenderingParams(
DWriteContext *ctx,
const DWriteRenderingParams *params);
DWriteRenderingParams *DWriteContext_GetRenderingParams(
DWriteContext *ctx,
DWriteRenderingParams *params);
#ifdef __cplusplus
}
#endif
#endif/*GUI_DWRITE_H*/