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92 lines
3.4 KiB
Plaintext
92 lines
3.4 KiB
Plaintext
========================================================================
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DEVELOPER STUDIO ADD-IN : VisVim
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========================================================================
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The Add-in Wizard has created this VisVim DLL for you. This DLL not only
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demonstrates the basics of creating a Developer Studio add-in, but it is also
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a starting point for writing your own add-in.
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An add-in mainly does two things.
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(1) It adds commands to Developer Studio, which can then be tied
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to keystrokes or toolbar buttons by the user or programmatically
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by the add-in.
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(2) It responds to events fired by Developer Studio.
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In both cases, the add-in code has access to the full Developer Studio
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Automation Object Model, and may manipulate those objects to affect the
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behavior of Developer Studio.
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This file contains a summary of what you will find in each of the files that
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make up your VisVim DLL.
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VisVim.h
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This is the main header file for the DLL. It declares the
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CVisVimApp class.
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VisVim.cpp
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This is the main DLL source file. It contains the class CVisVimApp.
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It also contains the OLE entry points required of inproc servers.
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VisVim.odl
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This file contains the Object Description Language source code for the
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type library of your DLL.
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VisVim.rc
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This is a listing of all of the Microsoft Windows resources that the
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program uses. It includes the sample toolbar bitmap that is stored
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in the RES subdirectory. This file can be directly edited in Microsoft
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Developer Studio.
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res\VisVim.rc2
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This file contains resources that are not edited by Microsoft
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Developer Studio. You should place all resources not
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editable by the resource editor in this file.
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VisVim.def
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This file contains information about the DLL that must be
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provided to run with Microsoft Windows. It defines parameters
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such as the name and description of the DLL. It also exports
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functions from the DLL.
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VisVim.clw
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This file contains information used by ClassWizard to edit existing
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classes or add new classes. ClassWizard also uses this file to store
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information needed to create and edit message maps and dialog data
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maps and to create prototype member functions.
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/////////////////////////////////////////////////////////////////////////////
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Add-in-specific files:
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DSAddIn.cpp, DSAddIn.h
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These files contain the CDSAddIn class, which implements the
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IDSAddIn interface. This interface contains handlers
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for connecting and disconnecting the add-in.
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Commands.cpp, Commands.h
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These files contain the CCommands class, which implements your
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command dispatch interface. This interface contains one method
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for each command you add to Developer Studio.
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These files also contain stub implementations of handlers for all events
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fired by the Developer Studio Application object.
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OleAut.cpp
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These files contain a general OLE automation class used to communicate
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with vim.
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Reg.cpp
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These files contain functions to access the registry.
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/////////////////////////////////////////////////////////////////////////////
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Other standard files:
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StdAfx.h, StdAfx.cpp
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These files are used to build a precompiled header (PCH) file
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named VisVim.pch and a precompiled types file named StdAfx.obj.
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Resource.h
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This is the standard header file, which defines new resource IDs.
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Microsoft Developer Studio reads and updates this file.
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