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updated for version 7.1-092
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@ -3149,7 +3149,7 @@ gui_mch_set_winpos(int x, int y)
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/* TODO: Should make sure the window is move within range
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/* TODO: Should make sure the window is move within range
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* e.g.: y > ~16 [Menu bar], x > 0, x < screen width
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* e.g.: y > ~16 [Menu bar], x > 0, x < screen width
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*/
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*/
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MoveWindowStructure(gui.VimWindow, x, y, TRUE);
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MoveWindowStructure(gui.VimWindow, x, y);
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}
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}
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void
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void
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@ -5293,7 +5293,7 @@ gui_mch_dialog(
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short itemType;
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short itemType;
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short useIcon;
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short useIcon;
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short width;
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short width;
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short totalButtonWidth = 0; /* the width of all button together
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short totalButtonWidth = 0; /* the width of all buttons together
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including spacing */
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including spacing */
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short widestButton = 0;
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short widestButton = 0;
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short dfltButtonEdge = 20; /* gut feeling */
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short dfltButtonEdge = 20; /* gut feeling */
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@ -5483,7 +5483,7 @@ gui_mch_dialog(
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{
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{
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macMoveDialogItem(theDialog, button, buttonItm.box.left, buttonItm.box.top, &box);
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macMoveDialogItem(theDialog, button, buttonItm.box.left, buttonItm.box.top, &box);
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/* With vertical, it's better to have all button the same lenght */
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/* With vertical, it's better to have all buttons the same length */
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if (vertical)
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if (vertical)
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{
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{
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macSizeDialogItem(theDialog, button, widestButton, 0);
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macSizeDialogItem(theDialog, button, widestButton, 0);
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@ -666,6 +666,8 @@ static char *(features[]) =
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static int included_patches[] =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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{ /* Add new patch number below this line */
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/**/
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92,
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/**/
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/**/
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91,
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91,
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/**/
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/**/
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