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patch 9.0.1196: code is indented more than necessary
Problem: Code is indented more than necessary. Solution: Use an early return where it makes sense. (Yegappan Lakshmanan, closes #11813)
This commit is contained in:
committed by
Bram Moolenaar
parent
378e6c03f9
commit
e857598896
80
src/misc1.c
80
src/misc1.c
@@ -1119,59 +1119,59 @@ vim_beep(unsigned val)
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called_vim_beep = TRUE;
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#endif
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if (emsg_silent == 0 && !in_assert_fails)
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if (emsg_silent != 0 || in_assert_fails)
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return;
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if (!((bo_flags & val) || (bo_flags & BO_ALL)))
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{
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if (!((bo_flags & val) || (bo_flags & BO_ALL)))
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{
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#ifdef ELAPSED_FUNC
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static int did_init = FALSE;
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static elapsed_T start_tv;
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static int did_init = FALSE;
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static elapsed_T start_tv;
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// Only beep once per half a second, otherwise a sequence of beeps
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// would freeze Vim.
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if (!did_init || ELAPSED_FUNC(start_tv) > 500)
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{
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did_init = TRUE;
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ELAPSED_INIT(start_tv);
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// Only beep once per half a second, otherwise a sequence of beeps
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// would freeze Vim.
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if (!did_init || ELAPSED_FUNC(start_tv) > 500)
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{
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did_init = TRUE;
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ELAPSED_INIT(start_tv);
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#endif
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if (p_vb
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if (p_vb
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#ifdef FEAT_GUI
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// While the GUI is starting up the termcap is set for
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// the GUI but the output still goes to a terminal.
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&& !(gui.in_use && gui.starting)
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// While the GUI is starting up the termcap is set for
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// the GUI but the output still goes to a terminal.
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&& !(gui.in_use && gui.starting)
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#endif
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)
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{
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out_str_cf(T_VB);
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)
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{
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out_str_cf(T_VB);
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#ifdef FEAT_VTP
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// No restore color information, refresh the screen.
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if (has_vtp_working() != 0
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// No restore color information, refresh the screen.
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if (has_vtp_working() != 0
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# ifdef FEAT_TERMGUICOLORS
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&& (p_tgc || (!p_tgc && t_colors >= 256))
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&& (p_tgc || (!p_tgc && t_colors >= 256))
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# endif
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)
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{
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redraw_later(UPD_CLEAR);
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update_screen(0);
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redrawcmd();
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}
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#endif
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)
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{
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redraw_later(UPD_CLEAR);
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update_screen(0);
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redrawcmd();
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}
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else
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out_char(BELL);
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#ifdef ELAPSED_FUNC
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}
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#endif
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}
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else
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out_char(BELL);
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#ifdef ELAPSED_FUNC
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}
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#endif
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}
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// When 'debug' contains "beep" produce a message. If we are sourcing
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// a script or executing a function give the user a hint where the beep
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// comes from.
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if (vim_strchr(p_debug, 'e') != NULL)
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{
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msg_source(HL_ATTR(HLF_W));
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msg_attr(_("Beep!"), HL_ATTR(HLF_W));
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}
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// When 'debug' contains "beep" produce a message. If we are sourcing
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// a script or executing a function give the user a hint where the beep
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// comes from.
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if (vim_strchr(p_debug, 'e') != NULL)
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{
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msg_source(HL_ATTR(HLF_W));
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msg_attr(_("Beep!"), HL_ATTR(HLF_W));
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}
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}
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