0
0
mirror of https://github.com/vim/vim.git synced 2025-09-23 03:43:49 -04:00

patch 8.1.0834: GUI may wait too long before dealing with messages

Problem:    GUI may wait too long before dealing with messages.  Returning
            early may cause a mapping to time out.
Solution:   Use the waiting loop from Unix also for the GUI.
            (closes #3817, closes #3824)
This commit is contained in:
Bram Moolenaar
2019-01-27 16:55:47 +01:00
parent d93090f41f
commit e40b9d47bf
6 changed files with 297 additions and 214 deletions

143
src/gui.c
View File

@@ -2896,10 +2896,14 @@ gui_wait_for_chars_3(
* or FAIL otherwise.
*/
static int
gui_wait_for_chars_or_timer(long wtime)
gui_wait_for_chars_or_timer(
long wtime,
int *interrupted UNUSED,
int ignore_input UNUSED)
{
#ifdef FEAT_TIMERS
return ui_wait_for_chars_or_timer(wtime, gui_wait_for_chars_3, NULL, 0);
return ui_wait_for_chars_or_timer(wtime, gui_wait_for_chars_3,
interrupted, ignore_input);
#else
return gui_mch_wait_for_chars(wtime);
#endif
@@ -2907,6 +2911,59 @@ gui_wait_for_chars_or_timer(long wtime)
/*
* The main GUI input routine. Waits for a character from the keyboard.
* "wtime" == -1 Wait forever.
* "wtime" == 0 Don't wait.
* "wtime" > 0 Wait wtime milliseconds for a character.
*
* Returns the number of characters read or zero when timed out or interrupted.
* "buf" may be NULL, in which case a non-zero number is returned if characters
* are available.
*/
static int
gui_wait_for_chars_buf(
char_u *buf,
int maxlen,
long wtime, // don't use "time", MIPS cannot handle it
int tb_change_cnt)
{
int retval;
#ifdef FEAT_MENU
// If we're going to wait a bit, update the menus and mouse shape for the
// current State.
if (wtime != 0)
gui_update_menus(0);
#endif
gui_mch_update();
if (input_available()) // Got char, return immediately
{
if (buf != NULL && !typebuf_changed(tb_change_cnt))
return read_from_input_buf(buf, (long)maxlen);
return 0;
}
if (wtime == 0) // Don't wait for char
return FAIL;
// Before waiting, flush any output to the screen.
gui_mch_flush();
// Blink while waiting for a character.
gui_mch_start_blink();
// Common function to loop until "wtime" is met, while handling timers and
// other callbacks.
retval = inchar_loop(buf, maxlen, wtime, tb_change_cnt,
gui_wait_for_chars_or_timer, NULL);
gui_mch_stop_blink(TRUE);
return retval;
}
/*
* Wait for a character from the keyboard without actually reading it.
* Also deals with timers.
* wtime == -1 Wait forever.
* wtime == 0 Don't wait.
* wtime > 0 Wait wtime milliseconds for a character.
@@ -2916,82 +2973,7 @@ gui_wait_for_chars_or_timer(long wtime)
int
gui_wait_for_chars(long wtime, int tb_change_cnt)
{
int retval;
#if defined(ELAPSED_FUNC)
elapsed_T start_tv;
#endif
#ifdef FEAT_MENU
/*
* If we're going to wait a bit, update the menus and mouse shape for the
* current State.
*/
if (wtime != 0)
gui_update_menus(0);
#endif
gui_mch_update();
if (input_available()) /* Got char, return immediately */
return OK;
if (wtime == 0) /* Don't wait for char */
return FAIL;
/* Before waiting, flush any output to the screen. */
gui_mch_flush();
if (wtime > 0)
{
/* Blink when waiting for a character. Probably only does something
* for showmatch() */
gui_mch_start_blink();
retval = gui_wait_for_chars_or_timer(wtime);
gui_mch_stop_blink(TRUE);
return retval;
}
#if defined(ELAPSED_FUNC)
ELAPSED_INIT(start_tv);
#endif
/*
* While we are waiting indefinitely for a character, blink the cursor.
*/
gui_mch_start_blink();
retval = FAIL;
/*
* We may want to trigger the CursorHold event. First wait for
* 'updatetime' and if nothing is typed within that time, and feedkeys()
* wasn't used, put the K_CURSORHOLD key in the input buffer.
*/
if (gui_wait_for_chars_or_timer(p_ut) == OK)
retval = OK;
else if (trigger_cursorhold()
#if defined(ELAPSED_FUNC)
&& ELAPSED_FUNC(start_tv) >= p_ut
#endif
&& typebuf.tb_change_cnt == tb_change_cnt)
{
char_u buf[3];
/* Put K_CURSORHOLD in the input buffer. */
buf[0] = CSI;
buf[1] = KS_EXTRA;
buf[2] = (int)KE_CURSORHOLD;
add_to_input_buf(buf, 3);
retval = OK;
}
if (retval == FAIL && typebuf.tb_change_cnt == tb_change_cnt)
{
/* Blocking wait. */
before_blocking();
retval = gui_wait_for_chars_or_timer(-1L);
}
gui_mch_stop_blink(TRUE);
return retval;
return gui_wait_for_chars_buf(NULL, 0, wtime, tb_change_cnt);
}
/*
@@ -3004,10 +2986,7 @@ gui_inchar(
long wtime, /* milli seconds */
int tb_change_cnt)
{
if (gui_wait_for_chars(wtime, tb_change_cnt)
&& !typebuf_changed(tb_change_cnt))
return read_from_input_buf(buf, (long)maxlen);
return 0;
return gui_wait_for_chars_buf(buf, maxlen, wtime, tb_change_cnt);
}
/*