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patch 8.2.3647: GTK: when using ligatures the cursor is drawn wrong
Problem: GTK: when using ligatures the cursor is drawn wrong. Solution: Clear more characters when ligatures are used. (Dusan Popovic, closes #9190)
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c449271f4e
commit
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44
src/gui.c
44
src/gui.c
@ -1097,6 +1097,31 @@ gui_set_ligatures(void)
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else
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CLEAR_FIELD(gui.ligatures_map);
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}
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/*
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* Adjust the columns to undraw for when the cursor is on ligatures.
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*/
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static void
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gui_adjust_undraw_cursor_for_ligatures(int *startcol, int *endcol)
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{
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int off;
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if (ScreenLines == NULL || *p_guiligatures == NUL)
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return;
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// expand before the cursor for all the chars in gui.ligatures_map
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off = LineOffset[gui.cursor_row] + *startcol;
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if (gui.ligatures_map[ScreenLines[off]])
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while (*startcol > 0 && gui.ligatures_map[ScreenLines[--off]])
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(*startcol)--;
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// expand after the cursor for all the chars in gui.ligatures_map
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off = LineOffset[gui.cursor_row] + *endcol;
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if (gui.ligatures_map[ScreenLines[off]])
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while (*endcol < ((int)screen_Columns - 1)
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&& gui.ligatures_map[ScreenLines[++off]])
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(*endcol)++;
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}
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#endif
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static void
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@ -2673,19 +2698,24 @@ gui_outstr_nowrap(
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}
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/*
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* Un-draw the cursor. Actually this just redraws the character at the given
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* position.
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* Undraw the cursor. This actually redraws the character at the cursor
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* position, plus some more characters when needed.
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*/
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void
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gui_undraw_cursor(void)
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{
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if (gui.cursor_is_valid)
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{
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// Redraw the character just before too, if there is one, because with
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// some fonts and characters there can be a one pixel overlap.
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gui_redraw_block(gui.cursor_row,
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gui.cursor_col > 0 ? gui.cursor_col - 1 : gui.cursor_col,
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gui.cursor_row, gui.cursor_col, GUI_MON_NOCLEAR);
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// Always redraw the character just before if there is one, because
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// with some fonts and characters there can be a one pixel overlap.
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int startcol = gui.cursor_col > 0 ? gui.cursor_col - 1 : gui.cursor_col;
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int endcol = gui.cursor_col;
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#ifdef FEAT_GUI_GTK
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gui_adjust_undraw_cursor_for_ligatures(&startcol, &endcol);
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#endif
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gui_redraw_block(gui.cursor_row, startcol,
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gui.cursor_row, endcol, GUI_MON_NOCLEAR);
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// Cursor_is_valid is reset when the cursor is undrawn, also reset it
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// here in case it wasn't needed to undraw it.
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@ -757,6 +757,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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3647,
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/**/
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3646,
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/**/
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