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patch 8.0.1405: duplicated code for getting a typed character

Problem:    Duplicated code for getting a typed character. CursorHold is
            called too often in the GUI. (lilydjwg)
Solution:   Refactor code to move code up from mch_inchar().  Don't fire
            CursorHold if feedkeys() was used. (closes #2451)
This commit is contained in:
Bram Moolenaar
2017-12-18 18:14:47 +01:00
parent 606d45ccd8
commit c9e649ae81
7 changed files with 90 additions and 71 deletions

View File

@@ -32,7 +32,7 @@ ui_write(char_u *s, int len)
{
gui_write(s, len);
if (p_wd)
gui_wait_for_chars(p_wd);
gui_wait_for_chars(p_wd, typebuf.tb_change_cnt);
return;
}
#endif
@@ -182,18 +182,13 @@ ui_inchar(
#ifdef FEAT_GUI
if (gui.in_use)
{
if (gui_wait_for_chars(wtime) && !typebuf_changed(tb_change_cnt))
retval = read_from_input_buf(buf, (long)maxlen);
}
retval = gui_inchar(buf, maxlen, wtime, tb_change_cnt);
#endif
#ifndef NO_CONSOLE
# ifdef FEAT_GUI
else
# endif
{
retval = mch_inchar(buf, maxlen, wtime, tb_change_cnt);
}
#endif
if (wtime == -1 || wtime > 100L)
@@ -212,6 +207,52 @@ theend:
return retval;
}
#if defined(FEAT_TIMERS) || defined(PROT)
/*
* Wait for a timer to fire or "wait_func" to return non-zero.
* Returns OK when something was read.
* Returns FAIL when it timed out or was interrupted.
*/
int
ui_wait_for_chars_or_timer(
long wtime,
int (*wait_func)(long wtime, int *interrupted, int ignore_input),
int *interrupted,
int ignore_input)
{
int due_time;
long remaining = wtime;
int tb_change_cnt = typebuf.tb_change_cnt;
/* When waiting very briefly don't trigger timers. */
if (wtime >= 0 && wtime < 10L)
return wait_func(wtime, NULL, ignore_input);
while (wtime < 0 || remaining > 0)
{
/* Trigger timers and then get the time in wtime until the next one is
* due. Wait up to that time. */
due_time = check_due_timer();
if (typebuf.tb_change_cnt != tb_change_cnt)
{
/* timer may have used feedkeys() */
return FAIL;
}
if (due_time <= 0 || (wtime > 0 && due_time > remaining))
due_time = remaining;
if (wait_func(due_time, interrupted, ignore_input))
return OK;
if (interrupted != NULL && *interrupted)
/* Nothing available, but need to return so that side effects get
* handled, such as handling a message on a channel. */
return FALSE;
if (wtime > 0)
remaining -= due_time;
}
return FAIL;
}
#endif
/*
* return non-zero if a character is available
*/
@@ -245,7 +286,7 @@ ui_delay(long msec, int ignoreinput)
{
#ifdef FEAT_GUI
if (gui.in_use && !ignoreinput)
gui_wait_for_chars(msec);
gui_wait_for_chars(msec, typebuf.tb_change_cnt);
else
#endif
mch_delay(msec, ignoreinput);