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patch 8.1.1414: alloc() returning "char_u *" causes a lot of type casts

Problem:    Alloc() returning "char_u *" causes a lot of type casts.
Solution:   Have it return "void *". (Mike Williams)  Define ALLOC_ONE() to
            check the simple allocations.
This commit is contained in:
Bram Moolenaar
2019-05-28 23:08:19 +02:00
parent b58a4b938c
commit c799fe206e
77 changed files with 381 additions and 418 deletions

View File

@@ -1452,7 +1452,7 @@ split_button_string(char_u *button_string, int *n_buttons)
if (*p == DLG_BUTTON_SEP)
++count;
array = (char **)alloc((count + 1) * sizeof(char *));
array = ALLOC_MULT(char *, count + 1);
count = 0;
if (array != NULL)